・Sleek, modern design for an upgraded user experience
・Fully customizable to match your server’s requirements
・Optional voice chat deafening system
・Optional realistic death animation
It’s not currently implemented and likely won’t be unless there is enough demand.
I would recommend adjusting all the functions yourself, so the script works with wasabi_ambulance (if you know how). You can refer to their documentation for guidance.
Otherwise, feel free to send me a dm on Discord, and we can try to find a solution together.
Only esx_ambulancejob and qb-ambulancejob are compatible with the deathscreen by default. However, if you simply modify the code a bit, you can easily adapt it to work with other scripts as well.
This isn’t related to the death screen, but you might want to check your esx_basicneeds resource (if you’re using ESX) and look for the following code in server/main.lua:
AddEventHandler("txAdmin:events:healedPlayer", function(eventData) -- this event handler is triggered when you revive someone via the txAdmin menu
if GetInvokingResource() ~= "monitor" or type(eventData) ~= "table" or type(eventData.id) ~= "number" then return end
TriggerClientEvent("esx_basicneeds:healPlayer", eventData.id) -- this event updates the death state in your ambulance job resource or death system
end)