That looks like the oulsen satellitemap
Hello, I added this to my fxmanifest, but I still donāt see it on the map. Do I need to add something to the client file? If so, what?
I tried putting the code in my client.lua, but I still canāt see the minimap .
By the way, Iām using the OCRP map, if that helps.
I canāt believe you, youāre doing something wrong
it works on more than 2000 servers, you have the error
looks amazing wow
How to fix this?
When i go to cayo perico the main gta5 map can no longer be seen the same when looking in sat map from main map into cayo perico. Iām using oulsen sat map
āI donāt know which map you are using, but try inserting this into the client file:
āStay Maps
local CloseToCayo = false
local CayoMinimapLoaded = false
Citizen.CreateThread(function()
while true do
if CloseToCayo ~= CloseToCayo then
CloseToCayo = CloseToCayo
CayoMinimapLoaded = CloseToCayo
SetToggleMinimapHeistIsland(CloseToCayo)
end
Wait(5000)
end
end)
CreateThread(function()
while true do
local wait = 500
if IsPauseMenuActive() and not IsMinimapInInterior() then
if CayoMinimapLoaded then
CayoMinimapLoaded = false
SetToggleMinimapHeistIsland(false)
end
SetRadarAsExteriorThisFrame()
SetRadarAsInteriorThisFrame(GetHashKey("h4_fake_islandx"), 4700.0, -5145.0, 0, 0)
wait = 0
elseif not CayoMinimapLoaded and CloseToCayo then
CayoMinimapLoaded = true
SetToggleMinimapHeistIsland(true)
end
Wait(wait)
end
end)
āit works for me.
Citizen.CreateThread(function()
while true do
Citizen.Wait(1)
if IsPedOnFoot(GetPlayerPed(-1)) then
SetRadarZoom(1100)
elseif IsPedInAnyVehicle(GetPlayerPed(-1), true) then
SetRadarZoom(1100)
end
end
end)
local CloseToCayo = false
local DefaultMinimapLoaded = false
Citizen.CreateThread(function()
while true do
ā Check if the player is close to the main GTA V map
local playerCoords = GetEntityCoords(PlayerPedId())
local isCloseToMainMap = #(playerCoords - vector3(0.0, 0.0, 0.0)) < 2000.0 ā Adjust threshold as needed
if CloseToCayo ~= not isCloseToMainMap then
CloseToCayo = not isCloseToMainMap -- Reversed logic: CloseToCayo now means "NOT close to the main map"
SetToggleMinimapHeistIsland(CloseToCayo)
end
Wait(1000)
end
end)
CreateThread(function()
while true do
local wait = 500
if IsPauseMenuActive() and not IsMinimapInInterior() then
if not DefaultMinimapLoaded then
DefaultMinimapLoaded = true
SetToggleMinimapHeistIsland(false) -- Show GTA V map
end
if CloseToCayo then
SetRadarAsExteriorThisFrame()
SetRadarAsInteriorThisFrame(GetHashKey("h4_fake_islandx"), 4700.0, -5145.0, 0, 0) -- Ensure it toggles correctly
else
SetRadarAsExteriorThisFrame()
end
wait = 0
elseif DefaultMinimapLoaded and CloseToCayo then
DefaultMinimapLoaded = false
SetToggleMinimapHeistIsland(true) -- Show Cayo Perico map
end
Wait(wait)
end
end)
- Iāve used this code it worked but now when i set a waypoint I canāt use /tpm (teleport to marker)
it says no waypoint set
Hey! So Iāve found some stuff out. Now when adding in the Scaleform file, it works as expected. Though my server does use a altas circular minimap, and it loads incorrectly. Now Iāve found the issue to this, for some reason when the ytd of the mapping itself doesnāt have the texture it loads weirdly inside of the minimap itself, Iāve had this issue in the past with the roxwood textures, and it was the exact same issue. Iāve uploaded the ytd below WITH bridge to Cayo to see if anyone can add the island to it. (I tried adding the island to it and it was shitty because i suck with editing). And yes before you ask, Iāve tried it on multiple circular minimapās and yet the same result occurs.
Thank you to Profile - johnstyle83 - Cfx.re Community for creating this, just thought I would throw this out there so for some support for myself and maybe others who are or have dealt with the same issue.
[NEED SOMEONE TO ADD ISLAND] minimap_2_1.ytd
minimap_2_1.ytd (3.9 MB)
Screenshots:
i cant get this to work anyone able to help me
Hello - Do you have Cayo Perico Full Map without any script on this ? I mean the real Map - Not ON/OFF when player go near or far from it ?
Hi, did you find a solution?
Doesnt work.
Thank you broā¦Iāve been looking for this for awhile and it works fine for me
Does someone have both main and cayo perico maps connected? So they wouldnāt toggle by player location?
when iām on the main land i canāt see cayo perico map and same in reverse it only switches to cayo perico and i cannot see mainland map when im on the island.
du you hef galapagosisland