[FREE] BazuFix Fuel V3 | Advanced Fuel & Gas Station System

:fuel_pump: BazuFix Fuel is a complete fuel & gas station management system for your FiveM server — realistic fuel consumption, ownable/manageable gas stations, a fully redesigned pump console UI, and a server-authoritative economy so nothing can be exploited client-side.

Version 3.0 is a from-the-ground-up overhaul of the UI, the economy/security layer, and the fuel mechanics themselves.

:open_book: Documentation: https://bazustore.gitbook.io/bazustore-docs/scripts/bazufix-fuel

Features

:fuel_pump: Realistic Fuel System

  • Per-class fuel consumption based on RPM and vehicle type (cars, motorcycles, boats, helicopters, planes, etc.)

  • Electric vehicle support with separate charge handling

  • Engine shuts off when the tank hits empty (configurable)

  • Fuel types actually matter now: Super burns slower, Economic burns faster — paying more for premium fuel is a real choice, not just a price tag. Mixed tank fills are blended proportionally, not “last fill wins.”

:convenience_store: Ownable Gas Stations

  • Players can buy, sell, and manage their own gas stations

  • Owner panel: cash safe, fuel stock purchasing, per-fuel-type pricing (capped by admin-defined max prices), sell-back option

  • Station income/tax system with automatic owner payouts

  • Full admin panel: assign/remove station owners, search & filter, live stats

:artist_palette: Brand New Pump Console UI

  • A completely redesigned refuel menu styled like a real fuel pump console — live digital LCD readout for liters/cost, animated hose-fill progress, vehicle info ticket with a fuel gauge

  • Clear success (green :check_mark:) and payment-declined (red ✕) result screens instead of the menu just vanishing

  • Fully translated into 13 languages

:paintbrush: Fully Customizable Theme

  • Change the entire UI’s colors (background, accent, text) from a few lines in config.lua — no coding needed, everything else derives automatically for a consistent look

  • Optional vehicle image in the refuel menu (on/off toggle)

:locked: Server-Authoritative Economy

  • All pricing is calculated and validated server-side — the client can never dictate what it pays

  • Distance/proximity checks on every station action (buy, sell, refuel, manage)

  • Class-specific fuel locations (planes/helicopters/etc.) with independent, per-fuel-type pricing and fully customizable map blips

:gear: Two Pump Modes

  • Standard mode: pick up the nozzle, attach it to the vehicle, fill up, and physically carry the nozzle back to the pump

  • Simple mode: instant menu on approach — ideal for vehicles without a detectable fuel-cap bone (helicopters, planes)

Requirements

Installation

  1. Drop the resource into your server’s resources folder.

  2. Ensure oxmysql, ox_lib, and bazufix-core are started before bazufix-fuel.

  3. Configure config.lua to your liking (framework, prices, theme, stations, etc.).

  4. ensure bazufix-fuel.

Support & Documentation

Full setup guide and config reference: https://bazustore.gitbook.io/bazustore-docs/scripts/bazufix-fuel
No dedicated support is provided, but bugs can be reported and will be looked into.

Showcase

:movie_camera: V3 Showcase Video: https://www.youtube.com/watch?v=j8DdMGYFNDw

Download

:shopping_cart: Tebex: https://bazustore.tebex.io/package/7333479


Code is accessible: No (config.lua and locales/*.lua are open for customization, resource logic is escrowed)
Subscription-based: No
Lines (approximately): ~4,500 (excluding translation files)
Requirements: ox_lib, oxmysql, bazufix-core, ESX/QB-Core/QBox
Support: No (bug reports welcome)

4 Likes

Hi, my custom EV (ipace) is stuck on petrol instead of electric fuel in bazufix-fuel. I added ‘ipace’ to Config.ElectricVehicles. Native EVs work fine, but this add-on won’t switch. Could you check if the escrowed model detection bypasses custom vehicles or if there’s a way to override the fuel type?

2 Likes

Hi there,

Thank you for reaching out, and we’re sorry to hear that you’re running into an issue with the script!

We understand that native EVs are working fine, but your custom model (ipace) isn’t switching to electric properly even after adding it to Config.ElectricVehicles. We will look into this issue directly to investigate whether the internal model detection or escrow setup is bypassing custom vehicles.

If we confirm that this is a bug or limitation within the script, we will release an update as soon as possible to resolve it and allow for proper fuel type overrides.

Thanks for your patience while we inspect this!

Best regards

1 Like