Overview
A complete taxi job system featuring a real-time interactive fare meter and an immersive NPC mission sustem. Get in a taxi, pick up passengers, deliver them safely, and earn your fare – just like a real cab driver.
6.
Features
Interactive Taximeter
Base fare + distance-based fare calculation
Night surcharge system
Cash & card payment options woth animated payment flow
Receipt gheneration after each ride
Draggable UI – players can position the meter wherever they want
NPC Mission System
Dispath system with randomized wait times
NPC passengers spawn at pickup locations and ride to random destinations
Passngers react to your driving – crash too much and they get angry
Safe driving bonus – earn tips for smooth rides
Fare evasion – some passengers may try to run without paying
NPC speech bubbles with cinematic backseat camera
Fully Configurable
Customize fare rates, surcharge multiplier, night hours
Add your own taxi vehicle models
Configure pickup/dropoff locations
Adjust NPC behavior (flee chance, crash tolerance, tip percentage)
Customizable key bindings and commands
Multi-language support (add your own locale files)
Multi-Framework Support
QBCore
QBox
ESX
Auto-detection – just drop it in and it works
Commands & Keybinds
Command
Default key
Description
/taximeter
U
Toggle the taxi meter UI
/taxi_focus
Q
Toggle mouse cursor on the meter
/canceltaximission
–
Cancel current NPC mission
/taxiuiedit
–
Reposition the meter UI
How It Works
Get in a taxi – the meter UI apperars automatically
Accept a dispatch – an NPC passenger is assigned to you
Pick them up – drive to the pickup locationm passenger gets in
Deliver them – follow the GPS to the destination
Get paid – passenger pays by cash or card, with possible tip for safe driving
Requirements
Installation
download form Tebex
Place nox-taxi in your server’s resources folder
Add to server.cfg
ensure ox_lib
ensure oxmysql
ensure nox-taxi
Restart your server – done !
Documentation
Full documentation available at docs.noxcore.me
Preview
Code is accessible
No
Subscription-based
No
Lines (approximately)
~ 2,500
Requrements & dependencies
ox_lib, oxmysql, QBCore/QBox/ESX
Support
Yes
7 Likes
Card and receipt UI is lookin really good! GG
1 Like
Hi, I tested the script and found a bug with the taxi meter / fare system.
Issue:
The fare counter does not reset properly between rides.
What happens:
The meter can start counting before I actually pick up the passenger.
After I pick up the passenger, it keeps counting normally.
After I drop off the passenger, it does not stop/reset.
It can continue counting into the next passenger/job.
Because of this, the fare can keep stacking infinitely.
Expected behavior:
The meter should only start when the passenger enters the taxi.
It should stop immediately after the passenger is dropped off or the mission ends.
When the next job starts, the fare should reset completely.
How to reproduce:
Start an NPC taxi mission.
Check the meter before picking up the passenger.
Pick up the passenger and complete the ride.
Drop off the passenger.
Notice the meter/fare keeps running instead of stopping/resetting.
Start another ride and the previous fare state may still continue.
It seems the fare/meter state is not being cleared correctly after a ride ends.
Could you please check and fix this? Thank you.
1 Like
Thank you for your report.
We will proceed with an update shortly.
1 Like
Update Notes
Before (v2.1.0)
- Taxi meter did not reset between NPC rides
- Fare coild stack infinitely across multiple jobs
- Meter could start counting before passenger entered
- Meter contiuned running after passenger drop-off, fle, or mission cancel
- Flee notification did not display collected fare amount
After (v2.1.1)
+ Meter now fully resets on every ride start (fare + distance)
+ Meter properly resets after: normal, drop-off, NPC flee, illegal surcharge, mission cancel
+ Fare no longer carries over between rides
+ Flee catch notification now shows collected amount ($%)
Changed Files
+ server/main.lua
+ client/main.lua
+ lang/en.lua
+ fxminifest.lua
Link: Granted Assets - Cfx.re Portal
K_Ray
April 17, 2026, 4:59am
7
dope any cooldown system??
Niiicee. When can we expect it to be released?
It has been released!
You can check it out on the following page: [FREE] Advanced Taxi Job
Thank you!
Yes, if you click the link I shared, you’ll find information about the new TaxiJob release along with the download link.
[nox taxi]
Overview
A taxi job system for FiveM. Pick up NPC passengers from a shared dispatch board, deliver them to their destination, and get paid. Or pick up real players for metered rides. Supports multiple taxi companies with boss management.
Features
Interactive Taximeter
Base fare + distance-based fare calculation
Night surcharge system
Cash & card payment options woth animated payment flow
Receipt gheneration after each ride
Draggable UI – players can position the meter wherever th…
Since all files have been changed, you will need to receive new access permissions instead of updating from your existing authorized version.
C_G1
May 24, 2026, 8:36pm
14
not working for me, idkwy
[nox taxi]
Overview
A taxi job system for FiveM. Pick up NPC passengers from a shared dispatch board, deliver them to their destination, and get paid. Or pick up real players for metered rides. Supports multiple taxi companies with boss management.
Features
Interactive Taximeter
Base fare + distance-based fare calculation
Night surcharge system
Cash & card payment options woth animated payment flow
Receipt gheneration after each ride
Draggable UI – players can position the meter wherever th…
Please check the new features on the updated page, and then follow the installation guide at NOXCORE Docs !
Same here, no errors, just dont work
Please check the installation instructions in the documentation:
Also, make sure there is no .fxap file in the folder. If the folder is named nc-taxijob.pack, please rename it to nc-taxijob.