[FREE] Advanced Crafting System [ESX/QbCore/QBox]

Crafting Banner

it-crafting is a lightweight crafting system for FiveM servers. Originally used as a part of the it-drugs script it has been separated into its own resource to allow for more customization and flexibility. The script comes with a fully configurable crafting system that allows players to craft items using raw materials. The script is easy to install and configure, making it a great addition to any FiveM server

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Features

📍 | Fixed Possitions

Our script offers fixed crafting positions that allow players to craft items at specific locations.

Players can interact with these positions to access the crafting menu and create new items.

The fixed positions make it easy for players to find the crafting locations and create items without any hassle. The positions can be configured in the config file, allowing server admins to customize the crafting experience to fit their unique needs.

🔨 | Crafting Tables

Our script features crafting tables that allow players to transform raw materials into high-value items. Players can use these tables to craft items themselves, adding a layer of complexity to the crafting system. The Tables can be placed anywhere on the map, making it easy for players to craft their materials and create new items. Every table can be configured in the config file, allowing server admins to customize the experience to fit their unique needs.

📊 | Ingame Admin Menu

Our script features an ingame admin menu that allows server admins to manage drugs and tables. Admins can use the menu view and manage all drugs and tables on the server, making it easy to keep track of everything. The admin menu can be accessed by typing /crafting in the chat.

🔧 | Fully Configurable

Our script is fully configurable, allowing server admins to customize every aspect to fit their unique needs. The config file contains a wide range of options that can be adjusted to change the crafting system’s behavior. Server admins can configure the crafting tables, crafting positions, crafting recipes, and more, making it easy to create a unique experience for players.

Code is accessible Yes
Subscription-based No
Lines (approximately) 3000+
Requirements oxlib/oxmysql
Support Yes
6 Likes

Stay the crafting stations where players placed after Server Restart?

yes everything stays if you restart the server

1 Like

Idk if possible
Instead of ox_lib menu if u could make it so it uses the inventory crafting ui or a nicer looking thing for this

I don’t think so, because then many functions of the script would no longer work, but you can customize the script according to your wishes

1 Like

Hello i have a question can different crafting zones could have different recipes.
Like zone 1 craft bandage and zone 2 craft lockpick

thanks :heart_eyes:

Can you explain in a little more detail what exactly you mean by that?

for example i want create two different crafting zones and i want to add bandage to only first one and add lockpick to second one is this possible
First Zone
–bandage

Second Zone
-lockpick
-pistol ammo
like this

I have created a new workbench. However, the entered prop is not displayed, but the normal workbench from the example. Have I done something wrong here?

 ['crafting_feuertonne'] = {
        target = {
            size = vector3(2.0, 1.0, 2.0),
            rotation = 90.0,
            drawSprite = true,
            interactDistance = 1.5,
        },
        label = 'Feuertonne',
        model = 'prop_hobo_stove_01',
        restricCrafting = {
            ['onlyOnePlayer'] = false, 
            ['onlyOwnerCraft'] = false, 
            ['onlyOwnerRemove'] = true, 
            ['zones'] = {}, 
            ['jobs'] = {}
        },
        blip = {
            display = false, 
            sprite = 446, 
            displayColor = 2,
            scale = 0.8,
            displayText = 'Crafting Table',
        },
        recipes = {'asianudeln'}
    },```

Hey what you can to is create seperate tables for the recipes and then restrict the table to the zones. It is not possible to set a recipe for only one zone

Okay thank you, nice script btw

i guess he meant that if one table you can craft guns, and in another heals?