[FREE] Admin panel

  • User-Friendly NUI
    :white_check_mark: A clean and responsive interface designed for ease of use.:white_check_mark: Player Management Tools

    • Goto: Instantly teleport to any player.

    • Bring: Bring a player to your location.

    • Heal: Restore a player’s health.

    • Slay: Eliminate a player instantly.

    • Revive: Bring a player back to life.

    • Spectate: Observe players in real-time.

    • Message Player: Send private messages to players directly.:white_check_mark: Administrative Actions

    • Warn Players: Issue warnings and manage player behavior effectively.

    • View Warnings: Easy access to all issued warnings.

    • Ban Players: Ban disruptive players swiftly.

    • View Bans: Quickly view and manage all bans.:white_check_mark: Detailed Logging

    • Menu Logs: Track all admin actions with detailed logs to ensure transparency.:white_check_mark: Admin Duty Mode

    • Toggle Admin Duty and automatically save duty status and relevant data in a JSON file.

:arrows_counterclockwise: Community-Driven Updates

This script will be regularly updated based on community feedback and suggestions! We want to make this tool as useful as possible, so your input is valuable.For support, suggestions, or feature requests, feel free to join our Discord server!

Download


|-------------------------------------|----------------------------|
| Code is accessible | Yes |
| Subscription-based | Yes |
| Lines (approximately) | 1k+ |
| Requirements | ox_lib, es_extended |
| Support | Yes |

5 Likes

How are warnings/actions stored? I don’t see a sql or json for storing that data, unless it is wiped at restart?

There is sql file that you should insert, so warnings should be stored in your database. Forgot to add it to Github, can’t do it at the moment, you might check our Discord and take sql file from there.

Is there a freeze option on player?