[Release] FourTwenty Farming | Advanced Farming & Processing System
Preview
Introduction
Hey FiveM Community! ![]()
Weβre FourTwentyDev, and weβre excited to present our advanced farming and processing system.
Purchase on Tebex
Documentation
Discord Support
Website
Key Features
Farming System
- Three Collection Types:
- Static Area: Collection within defined radius
- Static Spots: Collection at specific points
- Dynamic Objects: Interactive resource spawning with respawn mechanics
- Cooldown system
- Animation integration
- Requirements system (items/jobs)
Processing System
- Multiple Processing Locations:
- Restaurant Kitchen
- Butcher Shop
- Smeltery
- Fish Processing
- Secret Locations
- Recipe System:
- Material requirements
- Production timers
- Multiple reward possibilities
- Order Management:
- Database-tracked orders
- Production completion times
- Material refunds
Reward System
- Chance-based rewards
- Configurable min/max amounts
- Inventory weight checks
- XP and skill system
User Interface
- NUI-based interface
- Real-time updates
- Order tracking
- Inventory management
Dependencies
- es_extended
- oxmysql
- OneSync
Performance
- Optimized with sleep patterns
- Distance-based checks
- Smart update intervals
- Efficient object syncing
Security
- Server-side validation
- Protected through Asset Escrow
- Database security measures
- Configurable files remain accessible
Template Information
Code is accessible | No
Subscription-based | No
Lines (approximately) | ~7,000
Requirements | ESX, oxmysql, OneSync
Support | Yes
Made by FourTwentyDev
[tags: paid, escrow, esx, farming]
