[Release] FourTwenty Daily Rewards
| Modern Reward System with Streaks

TEBEX
Introduction
Hey FiveM Community! ![]()
Weโre FourTwentyDev, and weโre excited to present our Daily Rewards System, featuring a modern glass-morphism UI, streak system, and customizable rewards. Perfect for servers looking to boost player retention and engagement while working seamlessly with ESX or QB-Core.
Key Features
Modern Glass-morphism UI
- Stunning animations and particle effects
- Real-time updates and transitions
- Sleek dark theme with blur effects
- Responsive design for all resolutions
- Professional sound effects
Advanced Reward System
- Sequential rewards system (Day 1 โ Day 2 โ etc.)
- Daily reset at midnight
- Visual progression path
- Multiple reward types:
- Money rewards
- Item rewards
- Vehicle rewards
- Custom rewards
- VIP status
Streak System
- Daily streak counter
- Visual streak indicators
- Automatic streak management
- Configurable streak bonuses
- Smart streak break handling
Visual States
- Available rewards - Ready to claim
- Next available - With countdown timer
- Locked rewards - Clear progression path
- Claimed rewards - With success animation
- Real-time status updates
Dependencies
- ESX or QB-Core Framework
- oxmysql
- FiveM Server
Installation
- Extract the resource to your
resourcesfolder - Import the provided SQL:
CREATE TABLE IF NOT EXISTS fourtwenty_daily_rewards (
identifier VARCHAR(50) PRIMARY KEY,
last_claim INT,
streak INT,
claimed_rewards JSON,
first_claim INT,
last_updated TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
INDEX idx_identifier (identifier),
INDEX idx_last_claim (last_claim)
);
- Add
ensure fourtwenty_dailyrewardsto yourserver.cfg - Configure your settings in
config.lua - Start/restart your server and enjoy!
Configuration
README Configuration tutorial included - for questions consider our discord
Core Settings
Config = {
ResetPeriod = 0, -- 0 for indefinite, or days until reset
LoseStreak = true, -- Whether missing a day breaks streak
AllowMultipleClaims = false -- Must claim in sequence
}
Reward Configuration
Config.Rewards = {
{
day = 1,
rewardFunction = "give_money",
data = {
amount = 1000,
type = "bank"
},
display = {
label = "$1,000",
icon = "๐ฐ",
description = "Cash reward"
}
}
-- Add more rewards as needed
}
Performance
- 0.00ms while idle
- 0.01ms during interactions
- Optimized for high-performance:
- Efficient caching system
- Smart data management
- Optimized animations
Commands
/rewards- Open the rewards interface
Security Features
- Server-side validation
- Anti-exploit protection
- Secure data handling
- FiveM escrow protection
Support & Updates
For assistance or bug reports:
- Discord: Join Our Server
- Website: FourTwentyDev
Perfect for servers looking to:
- Increase daily player retention
- Reward active players
- Add progression systems
- Enhance server engagement
Made with love by FourTwentyDev
Note: This resource is protected with FiveMโs built-in escrow system for your security.
| Code is accessible | Partly |
| Subscription-based | No |
| Lines (approximately) | ~1000 |
| Requirements & dependencies | ox_mysql |
| Support | Yes |