General guideline is: if you ‘need help’, do not post here. Post in the right support section instead.
WARNING: THIS IS NOT A HELP SECTION
If you post here without knowing what you’re doing you’ll most likely get suspended. You should probably instead post in:
- FiveM Client Support for client issues
- Resource Support for non-ES(X) resource help
- ES/ESX for ES/ESX help
- Discussion for general scripting help
For a good bug report you should probably include:
-
Client (production/canary) and FXServer version
Beta Build 7195 -
What you expected to happen
ForceSnowPass(true)
to enable snow insidelocalGame
. -
What actually happens
No snow appears, even when changing the weather toXMAS
. -
Category of bug (eg. client, server, weapons, peds, native)
native / client / localGame -
Reproducible steps, preferably with example script(s)
- Create localGame resource in App Data Folder
- Use following repo code:
Citizen.CreateThread(function() SetEntityCoords(PlayerPedId(), 1,1,1, false, false, false, true) ShutdownLoadingScreen() ShutdownLoadingScreenNui() DoScreenFadeIn(0) ForceSnowPass(true); SetWeatherTypePersist("XMAS") SetWeatherTypeNow("XMAS") SetWeatherTypeNowPersist("XMAS") end)
- Start FiveM
- Start localGame with localGame resource
E.g.localGame snow
- Game loads without snow on ground.