Flashing 3d text

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Hello, currently i’m making oranges picker script. Everything is working but via Citizen.Wait(x) it’s flashing.

And here’s screenshot, but trust me it’s flashing asf.
Screenshot_14

You’re waiting 501ms in between drawing, just use Citizen.Wait(0) instead.

I used Citizen.Wait(0) but when im using this 3d text dissapear
sorry for my bad english

Or i need to delete sleep thread?

That or just do it in two different threads, for performance sake.