Fix(five): CPacketIPL replay editor changes



Crash and scripting fixes

This update applies to both FiveM and RedM, and includes the following changes:

  • Implemented some CPacketIPL changes for the replay editor. This should fix replay editor issues on build 2189 and above with common IPL loading resources.
  • Fixed root paths in LOAD_RESOURCE_FILE.
  • Improved FPS counter accuracy.
  • Increased streaming thread priority to prevent the streamer getting stuck.
  • Fixed Runtime Dictionary & Textures Issue (#1252).
  • Support clipset no-op for b2060+, reducing load-time hangs.
  • Various other fixes and improvements.
1 Like