another update, obligatory changelog
changelog
- add
fivem://connect/IP
protocol handler - downgrade chrome, chrome bug, it flicker
- possible new drm crashes
- faster loading
- make
+connect
and so on load earlier - loadlevel a bug fix
another update, obligatory changelog
fivem://connect/IP
protocol handler+connect
and so on load earlierVoicechat does not work anymore, but you can be lucky to make it work by turning it off, and so on, sometimes this should be done several times
Please, please re-implement VEHSHARE.YTD streaming. Thank you.
FIX voice chat. Now every time i run fivem i must turn OFF and then ON voice in options to get it work.
Its not only me that has the problem.
I have the same problem with the voice chat on my server, sometimes it works and sometimes not. This happens after the previous update and is still a problem after the last update âŚ
Same issue here! What can we do in the meantime?
Update broke my mysql-async ?
Loaded MySQLAsync.net, Version=2.0.2.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_465520147
Instantiated instance of script MySQLAsync.MySQLAsync.
Symbol file D:\Games\FiveM\server\citizen\clr2\lib\mono\4.5\System.dll.mdb doesnât match image D:\Games\FiveM\server\citizen\clr2\lib\mono\4.5\System.dll
Loaded MySqlConnector, Version=0.26.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_746070973
error in mono_error_set_type_load_name: Could not resolve type with token 01000062
error in mono_error_set_type_load_name: Could not resolve type with token 01000063
error in mono_error_set_type_load_name: Could not resolve type with token 01000064
error in mono_error_set_type_load_name: Could not resolve type with token 01000065
error in mono_error_set_type_load_name: Could not resolve type with token 0100006c
error in mono_error_set_type_load_name: Could not resolve type with token 0100007b
error in mono_error_set_type_load_name: Could not resolve type with token 01000066
error in mono_error_set_type_load_name: Could not resolve type with token 0100006a
error in mono_error_set_type_load_name: Could not resolve type with token 0100006b
Exception loading assembly System.Transactions: System.IO.FileNotFoundException: Unable to find the specified file.
at <0x00000 + 0x00000>
at <0x00000 + 0x00000>
at <0x00000 + 0x00000>
at CitizenFX.Core.InternalManager.LoadAssembly (System.String name) [0x00000] in C:\gl\builds\aaf2d114\0\cfx\fivem\code\client\clrcore\InternalManager.cs:112
Exception loading assembly System.Transactions: System.IO.FileNotFoundException: Unable to find the specified file.
at <0x00000 + 0x00000>
at <0x00000 + 0x00000>
at <0x00000 + 0x00000>
at CitizenFX.Core.InternalManager.LoadAssembly (System.String name) [0x00000] in C:\gl\builds\aaf2d114\0\cfx\fivem\code\client\clrcore\InternalManager.cs:112
error in mono_error_set_assembly_load: Could not load file or assembly âSystem.Transactions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089â or one of its dependencies.
Exception loading assembly MySqlConnector: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in :0
at CitizenFX.Core.InternalManager.CreateAssemblyInternal (System.Byte[] assemblyData, System.Byte[] symbolData) [0x0002e] in C:\gl\builds\aaf2d114\0\cfx\fivem\code\client\clrcore\InternalManager.cs:72
at CitizenFX.Core.InternalManager.LoadAssembly (System.String name) [0x000a8] in C:\gl\builds\aaf2d114\0\cfx\fivem\code\client\clrcore\InternalManager.cs:135
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. â> System.TypeLoadException: Failure has occurred while loading a type.
at MySQLAsync.MySQLAsync.<.ctor>b__2_0 () [0x00047] in <6b79789832b34a31961dbb39358e1b3f>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0
â End of inner exception stack trace â
Server stack trace:
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0
at System.Delegate.DynamicInvokeImpl (System.Object[] args) [0x000e7] in :0
at System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) [0x00008] in :0
at System.Delegate.DynamicInvoke (System.Object[] args) [0x00000] in :0
at CitizenFX.Core.FunctionReference.Invoke (System.Int32 reference, System.Byte[] arguments) [0x00062] in C:\gl\builds\aaf2d114\0\cfx\fivem\code\client\clrcore\FunctionReference.cs:62
at CitizenFX.Core.InternalManager.CallRef (System.Int32 refIndex, System.Byte[] argsSerialized, System.IntPtr& retvalSerialized, System.Int32& retvalSize) [0x00000] in C:\gl\builds\aaf2d114\0\cfx\fivem\code\client\clrcore\InternalManager.cs:241
at (wrapper remoting-invoke-with-check) CitizenFX.Core.InternalManager:CallRef (int,byte[],intptr&,int&)
at (wrapper xdomain-dispatch) CitizenFX.Core.InternalManager:CallRef (object,byte[]&,byte[]&,int,byte[],int&)
Exception rethrown at [0]:
at (wrapper xdomain-invoke) CitizenFX.Core.InternalManager:CallRef (int,byte[],intptr&,int&)
at (wrapper remoting-invoke-with-check) CitizenFX.Core.InternalManager:CallRef (int,byte[],intptr&,int&)
at CitizenFX.Core.MonoScriptRuntime.CallRef (System.Int32 refIndex, System.Byte[] argsSerialized, System.Int32 argsSize, System.IntPtr& retvalSerialized, System.Int32& retvalSize) [0x00013] in C:\gl\builds\aaf2d114\0\cfx\fivem\code\client\clrcore\MonoScriptRuntime.cs:151
Error running system event handling function for resource mysql-async: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/scheduler.lua:663: An error happened while calling export mysql_configure of resource mysql-async (citizen:/scripting/lua/MessagePack.lua:830: missing bytes), see above for details
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:663: in method âmysql_configureâ
lib/init.lua:3: in upvalue âhandlerâ
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:41: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
hitch warning: frame time of 1673 milliseconds
I found the problem: my error.
Somehow, dirs â\server\citizen\clr2â and â\server\citizen\scriptingâ were moved (by myself), causing a redownload of the dirs upon running the client, which just so happened to be the first time running it since the update.
Although Iâm all fixed, Iâm still curious about the errors. What is different about my files in those dirs that would cause fresh dirs to throw those errors?
March 31st, 2018
bout timeâŚ
Do someone know why my FiveM doesnt work it says immedialy when i am joining: single-echo-july
any help?
Update broke my client I get a bootstrap error when starting.
Now my game just crashes without an error message about 5 seconds after I click the fivem.exe. It was just fine about 3 or 4 days ago.
Iâm having the same problem.
Yes. Weâre having to toggle voicechat to get it to work on our server too. Unfortunate.