That is quite a bit harder if not having an own AppID (aka being approved for publishing on Steam). We have a few theories to work around it, but that’ll take time.
‘the servers’
great reasoning, 11/10
What happens now if you try to add clip sets the way DLCs regularly do?
"By sheer and utter accident, a bool was used to hold a value that should have been an int, causing a call to the Steam client to be made every frame, rather than only whejn the player count changes.
The update is being respun right now to fix this."