FiveM update - March 17th, 2017, #2

We’ve pushed another even minorer bugifx update to prod right now! This fixes… :bug: things!

Summarized changelog

  • Track VFS devices in device cache. :name_badge: This simplifies vfs:: usage in vfs:impl:rage (now you don’t need to go through a RageVFSDeviceAdapter/RageVFSDevice anymore), and this fixes crash signature RageVFSDevice::Close(unsigned __int64). :boom:
  • Remove an accidental patch that disabled CGameScriptHandlerMgr::DetachScript. :swimmer: Now you won’t crash with CGameScriptHandler Pool Full when restarting resources a lot! :snail:

That’s it. :fireworks: