Fivem target on player

Hi Can someone help me pls. I am new in creating fivem serwera and I don’t know how to create target on player. I use ox_target

What kind of target do you need?
Like handcuffs?

well, just for someone, e.g. to pick someone up, so that the target is displayed on the player and you can add an event to the script there. You can show two, e.g. under item, how to make it target only if you have an item

u can find these scripts online

I don’t mean this one is perfect. I just gave an example. I would like to simply make a mark on a player from any script so that he can simply add an event there

U can use something like this

-- [ Options table for the target ]
local options = {
	{
		name = 'wx_steal:main',
		distance = 2,
		icon = wx.Options.targetIcon,
		label = wx.Options.targetText,

        -- You may uncomment this function to automatically hide the target if player cannot be searched (is not dead etc...)

		-- canInteract = function (entity)
		-- 	if not canOpenTarget(entity) then
		-- 	    return false
  --  end
  --  return true
		-- end,

		onSelect = function (data)
            if canOpenTarget(data.entity) then
				TriggerServerEvent('wx_steal:showNotif',GetPlayerServerId(NetworkGetPlayerIndexFromPed(data.entity)))
                -- [ Check if progress bar is enabled ]
                if wx.Progress then
                    if lib.progressBar({
                        duration = wx.ProgressLength,
                        label = wx.Options.progressText,
                        position = 'bottom',
                        useWhileDead = false,
                        canCancel = true,
                        disable = {
                            car = true,
                            move = true,
                            combat = true,
                        },
                        anim = {
                            dict = 'anim@gangops@facility@servers@bodysearch@',
                            clip = 'player_search'
                        },

                    }) then
                        -- [ OX Inventory export used to open nearby player's inventory ]
                        exports.ox_inventory:openNearbyInventory()
                    else
                        -- [ If player cancels the progress bar ]
                        lib.notify({
                            title = wx.Options.notifyTitle,
                            description = wx.Options.notifyCancelled,
                            type = 'error',
                            position = 'top'
                        })
                    end
                else
                    exports.ox_inventory:openNearbyInventory()
                end
            else
                -- [ If player cannot be searched throw an error ]
                lib.notify({
                    title = wx.Options.notifyTitle,
                    description = wx.Options.notifyUnavailable,
                    type = 'error',
                    position = 'top'
                })
            end
		end
	},
}

-- [ Apply the options for all players ]
exports.ox_target:addGlobalPlayer(options)

Repo: GitHub - nwvh/wx_steal: Simple OX Target player option to search the player (With optional progress bar)