FiveM Support For Newly Announced Grand Theft Auto V Upgrade - Discussion

Continuing the discussion from FiveM Support For Newly Announced Grand Theft Auto V Upgrade Coming Soon:

:mascot: :speaking_head:


Ray tracing on PC sounds nice.

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Sound nice, but after 3 months the last title update is still broken with crash so…

I miss old team and some random paint.exe when opening fivem :smile:

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It would be nice to address more important topics. GTA update is not the most important right now :upside_down_face:

So basicly 2 diffrente versions?
Crossplay or no? (On fivem ofc)
I don’t want to force everyone to play the newest version!

So if you want to support both versions in your community you will need to run two servers.

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So what happens if the server is, say on the original version, and a person who. has their game updated with this new version tries to join the server , they will not be able to even join the server or ??

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What it means is that there will be a seperate server build type for E&E, and E&E can’t connect to the standard edition servers (and vice versa).

This is due to differences in the graphical engine and backend afaik.

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I see this includes DLSS support. I’m assuming DLSS will work with FiveM too?

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The way more important question that no one has asked so far:

Does this create any sort of compatibility concerns for creators? If I created a resource that runs on the “old” version, will it run on the new version without having to make changes?

Of course any new content will only be usable on the new version, I get that. Just wondering if there is any deprecation etc happening that we as creators should be aware of.

can’t wait to see how my scaleforms will work in new update :smiley:

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