FiveM Servers Architecture

I am continuously trying to explain to our players how FiveM is structured, especially when certain players in certain regions have connectivity issues while other players can connect and play with zero issues.

Just want to see if my explanation is close to accurate, as I understand how server architecture works.

Each ‘FiveM Server’ from the server list of the FiveM Portal is individually hosted in various regions of the World. These are the private game servers that appear in the Server Listing of the Portal.

We launch our private servers and they create game cache files…
Players, when they want to play FiveM, launch the FievM Portal… which then turns over all control of where and how players obtain all the individual servers and game cache files over to FiveM control.
In other words, once that Portal is opened, FiveM takes control through all its various Data Centers, which host its gaming architecture, which allows FiveM to be played.
I try to explain to them that it is not like some other types of games, like a Minecraft or Rust server, where players directly connect to your actual ‘server’ to pull files and play the game through that server based on its location.
For players to retrieve the ‘cache’ from our private FiveM servers that contain all the data for each script we host… the players download our cache through the Data Center backbones of FiveM and we as server owners have no control over connectivity of FiveM except that our servers are properly operating and connecting properly to the FiveM Portal so that players can connect. Databases not included, since each server has to host their own database that is wholly separate from the connectivity of the FiveM gaming files themselves.

Am I missing anything significant or explaining anything wrong? I have been building PCs and was around when the WWW launched. I actually worked in the publication of a Computer magazine back at the birth of Home PCs. I think I have a fairly good grasp on how the FiveM architecture is structured and how it works, lol.

TY for reading :slight_smile:

This is incorrect, once a player presses connect on a server in the server list, they are directly connected to your server. Servers files and all other data are downloaded directly from your server.