Another production update. Tiny tweaks since a few days ago.
Shortlog (including previous update)
francium (18):
-
[32c759e7]net: fix 1s policy oversight -
[0fc8f470]rage: code renaming -
[15e91d41]scripting/lua: treat PointerValueInt as a signed int32 -
[4ab0b0b6]vendor/lua: replace path loading with compile-time hashing -
[6cff1e9c]cfx-ui: perf/layout/maintenance updates -
[e8764771]Merge remote-tracking branch ‘balika011/master’ into master-pub -
[89ded3af]cfx-ui: update angular, tiny css fixes -
[79485b14]playernames: add ammonium’s patterns -
[0023b7c5]gta-core: fix CrashFixes causing ICE on VS2019.1 -
[0fe5b9a4]http-client: enhancements -
[6fb703c3]reapply 869251a017b0470b0224514a1a9f528781819b68 -
[94c84d6a]blank commit for triggering a rebuild -
[965ad862]add GET_ACTIVE_PLAYERS native implementation -
[c02e5ed8]cfx-ui: bring back pin icon -
[6bba06e4]nui/gsclient: allow configuring limit of maximum pings per minute for server browser -
[fbe6f236]early WIP adaptive card support for client connection/deferrals -
[2e4758bb]change adaptive card API to take proper serialization objects in/out -
[e294b748]client: add localGame [resource]/localRestart command to load a single-resource local game session on gta5
Balázs Triszka (4):
