We’ve pushed another maintenance update to production.
Highlights
- Commerce.
- Some development tool updates.
- C# fixes.
- Melee weapons on motorcycles.
Git commits since the last push
neptunium (17):
-
[70ef32d0]net:http-server: fix potential race condition around HttpState::ping -
[f2b33124]net:tcp-server: another hopeful race condition fix -
[325da4e8]net:tcp-server: add a SRW lock around m_writeCallback -
[956a8b7e]clrcore: also allow using attributes for RegisterScript -
[a46a6919]clrcore: fix broken ServerWrappers PR not building on build host -
[472c4dfb]clrcore: serialize bytes as bytes -
[5f32c99c]clrcore: only print assembly loading exceptions if the assembly could not be loaded -
[c0d26059]resources: fix often-reported crash with MatchFiles on short file names -
[737fd7c8]gta: fix incorrectly-swapped network game check -
[99b28446]net:http-server: improve data/cancel handler lifetime handling -
[6808f9da]server commerce functionality -
[c01ddae5]glue: fix discourse identity crashes -
[a45d3ae1]server: fix httpclient instance creation on certain older MSVC runtimes -
[e65b500a]vendor: update imgui, new netgraph -
[d3d80656]devtools: add a bad/hacky FPS counter -
[cc9afd9f]update imgui with docking support, fix some crashy windows -
[4ce17071]dev: improve netdebug, fix missing imgui PopStyleVar
Carmine (2):
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[e860e6c3]clrcore: updated ServerWrappers to use API -
[a832a9e8]clrcore: update using to static CitizenFX.Core.Native.API
リーフストーム (1):
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[2e2bb1e0]Merge pull request #225 from carmineos/clrcore-update


