This isn’t a problem in fiveM.
In fact, it’s what makes fiveM so great. FiveM gives server admins the POWER to decide how they want to implement a playstyle with a robust api schema, documentation (from approved and unapproved sources hint, hint), and a community of freaking brilliant really kind minds that want to see you succeed.
If all you tend to see is repetitive roleplays, that’s through no-one’s doing but the server admins who run the repetitive servers.
Sometimes out of player feedback, sometimes out of laziness, sometimes out of an immediate urge to start a server with a longterm goal on growth and ambition.
But as @_4iY stated, you as a person in the same community have the power to become the change that you want to see, or if you’re ‘lazy’, you at LEAST have the power to cultivate influence around the stuff you want to see as a playerbase to encourage AND REWARD better quality servers.
E.g. You like servers that are less repetitive?
Support those servers, tell your friends and even strangers about those servers, make videos about those servers. Do what you can to reward those who take the extra steps to deliver that experience, because ultimately, they’re doing it for you.
Footnote:
There are examples of servers where they make actual games (such as iveneh, and battlefield’s server, (and many others) where it’s fully fledged games using fiveM as a skin).
In fact, whenever I’m telling my computer science friends about the capabilities of fiveM, I show them the battlefield X page because it shows fiveM in a light of not just another RP, but an extension of the imagination.