FiveM doesn't have built in benchmark that GTA 5 does

Hello, since this is fork of GTA 5, the actual game has a benchmark built in however there is problem with that, a GTA5 game engine has cap of 187.5 FPS, if game tries to reach anything above it, it will cause a hard stutter therefore it is impossible to benchmark newer hardware in more repeatable matter due fps cap itself. FiveM solves this problem, however the problem with FiveM is that it does not have any sort of repeatable benchmark built in like GTA5 does, so i am kindly requesting a implementation or perhaps a bugfix of GTA5 game benchmark into the FiveM, this would make testing differences way easier as the variation will be way lower compare to manually testing. This is a huge problem and limitation for people which want to actually test hardware inside GTA5 [FiveM], i am very surprised how this hasn’t been discussed or even suggested.

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Works without any issues here. Make sure to start the benchmark in the “Graphics” settings tab (in Singleplayer).

Edit: Seeing your reported issue now (GTA V Built in Benchmark doesn't work), you need to click “Singleplayer” instead of “GTA5”, as the “GTA5” option just puts you into a SP-session without any gameplay scripts loaded.

Thanks for reply, this seems to work fine, loading game on the bottom right “Story” works, for anyone else who wonders i suggest downloading some already pre-saved file which will save time from needing to complete missions and such, instead it will just spawn you normally and you can go directly to settings and run benchmark from there.

Do you maybe have any information on how would i uncap the 563 FPS or so cap that there is in FiveM?