FiveM crashes immediately upon launch

What is the issue you’re having❔

FiveM crashes immediately upon launch without error message

:electric_plug: What have you tried already to fix the issue?

  • Deleted adhesive.dll (FiveM launches but can’t connect to servers; restoring it causes the crash again).
  • Reinstalled FiveM multiple times and change UpdateChannel to (Production, Beta, Canary) via CitizenFX.ini.
  • Reinstalled GTAV legacy from Epic game and updated graphics drivers to the latest version.
  • Reinstalled Visual C++ Redistributable (x86 and x64).
  • Cleaned the registry using Wise Registry Cleaner and Advanced SystemCare in Safe Mode.
  • Ran sfc /scannow and DISM /Online /Cleanup-Image /RestoreHealth.
  • Updated Windows to the latest version.
  • Created a new user account without admin privileges.
  • Disable “Game Filters” in Nvidia App.
  • Clean Boot.
  • Disabled antivirus temporarily

What server did you get this issue on?

The crash occurs before connecting to any server, right at launch.

:camera_flash: Error screenshot (From Event Viewer)

Windows version

Windows 10 Pro, Version 22H2, OS build 19045.5737

:computer: System specifications

CPU: Intel Core I5-10600K Processor @ 4.10GHz
RAM: DDR4 -16GB
Graphics card: NVIDIA GeForce RTX 3060
Storage: M.2 NVMe 1TB (421GB Free)

:microbe: Antivirus software

Windows Defender

:orange_book: Dump File (From ProcDump while monitoring the FiveM.exe process)

FiveM_Crash_dump.zip (124 MB)

:scroll: Log files

CitizenFX_log_2025-04-26T131858.log (214 Bytes)

:memo: Additional comments

GTAV runs perfectly, and all other games and applications work without issues.
There are no crash dump files from CitizenFX, so I have attached a dump file generated using ProcDump while monitoring the FiveM.exe process.
Deleting adhesive.dll allows FiveM to launch but disables server connections. Restoring it causes the crash again.
Event Viewer error details: Exception code 0xe06d7363 in KERNELBASE.dll, with the call stack pointing to a failure in adhesive.dll during component creation.

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:ok_hand:t2: Has been fixed by following these steps:

  1. Open your CMD as administrator
    
  2. Paste the following command: 👇🏻
    
  3. netsh int ip set global mldlevel=all
    
  4. FiveM works again!
    

I don’t know when and how mldlevel was modified, but I didn’t expect such a problem that only crashed FiveM. I hope the developers will check mldlevel and display an error message explaining the reason for this problem.

1 Like

Hello!
Thank you for addressing their issue, but even after running that command — which, by the way, didn’t change anything since my PC was already configured that way, but you never know — the problem is still there and I can’t seem to fix it.
Do you have any other solutions ?

1 Like

Hi, you have to check the Exception code via Event Viewer, I think It’s not the same as my Exception code.