Also add what you already tried so far.
I’ve tried verifying through Steam, Reinstalled the game via steam, cleared my FiveM cache mutiple times, and caches.xml.
A few people in the server experience a crash on first connect and the second time they connect it works fine, and a few people have constant crashes like myself. I understand the build is experimental and wanted to provide full logs and dumps to help get this issue fixed. Thanks.
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STRANG , yeah I cant even do that , last night I was getting on five m and started a server download and now this smh , well atleast you can play the game , no lspdfr right now for me
This is a known and expected issue with b1868, something to do with DRM is leading to the pgStreamer decompression routine being skipped entirely at times and the game ending up with corrupted data when trying to place a resource. Oftentimes one in a few loads succeed at least.
I figured as much, main advice being just keep trying to connect until I get in? I’ve tried atleast 30+ times to no avail, but like you say it’s an expected issue.
One theory is the DRM trigger here is correlated to a system-wide timer, either the Windows uptime counter or actual local/UTC world time as seen by the local system. It’s a common trick used by DRM systems to make them harder to analyze/fix.
Well I appreciate the reply and your time looking into it. A large majority of our players experience one crash and then managed to join the next time without any issue, but it seems we’ll have to revert the build until it’s more stable/default with FiveM. Thanks again!