Fivem and Obfuscators

I would like to know why I can’t use an obfuscator? I have huge work to develop scripts, hours and hours of my time spent. Seeing this service so I can’t have any security returns? Now the fivem is blocking obfuscator, do I just have to throw all my time away to DUMPERS who have no security against them, in 5 minutes stealing my work?

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How is obfuscation being blocked?

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Fivem detects if the script is obfuscated and does not let it run, currently those who use the canary version in the launcher can no longer use obfuscated scripts, at least using something like ironbrew or psu

for me obfuscated scripts works fine

What kind of obfuscation are you using? And are you using the canary or normal version?

Currently the PSU style obfuscation which is one of the strongest it has, was blocked in the canary version

i use a custom version of [REMOVED]

The update is not finish yet… its on the canary version right now.
All obfuscate method will be block soon, unless they revert and remove it which is i highly doubt.

Maybe They are doing this to turn down 3rd party sellers… and also maybe release the new tebex and fivem new security method soon. Nice move.

But what security does Tebex give me in codes? I don’t have a shop selling my services myself, and working with Tebex in the country I’m in is unfeasible.
For example I have a battleroyale script, about 60% of the script is by the client, the essential part of the script is exclusive to the client, and also by numerous optimizations, a simple battleroyale uses less than any script. If I have to pass the functionality to the server, the script will become extremely expensive.

If fivem makes available its own obfuscation method like the [REMOVED] does. It would be perfect, it could put system checking to avoid malicious code like antiviruses do. It’s exhausting me working weeks doing a code to get a return and in the end a guy with a $10 cheat dumps his base in 5 minutes, and in 1 day he rewrites the server and leaks his code.

… and then you report people who run servers using your ‘stolen’ code and they get blocked. No need for an abusive network of ‘obfuscators’ there either.

In fact, even with ‘obfuscated’ client code people can ‘leak’ code, or ‘rewrite the server’ or whatever.

I’m not going to comment on all the other unsubstantiated claims in your post either, since there’s not much there based in truth either.

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Ok, I’m going to report the guy, he’s going to be blocked, he’ll soon change the account and PC information and come back.

Not to mention that to find out who leaked is not simple. How will I know the account? Of course you can, but check that it’s much harder to rewrite code where you don’t know what functions or events they use?

I can code in C#, technically it comes obfuscated and protected. Why can’t I do this on the moon? I really know how to program very little in C#.

As I mentioned, your own Fivem doing that part of hiding our work would be much better.

Fivem itself is free, however it earns money from numerous methods. As for script devs, we can’t make money without selling or maintaining servers.

I love fivem, it was a place that I loved working with servers, but it’s really hard to do something really good, optimized, and only working with server-side

There’s no reporting of any ‘the guy’, there’s only reporting of servers which use such. That has nothing to do with ‘account and PC information’.

No, it does not, and C# obfuscators also are not allowed.

… what? Are you trying to be Elon Musk now?


Your post is yet again filled with misconceptions and other weird assumptions/lack of concrete info. If you actually had any concrete examples of why you can’t put logic server-side (‘expensive’? what?) that’d be a lot more productive than you stubbornly sticking to ‘got to obfuscate!’ and some assumption of reporting any ‘guy’.

We have two kinds of report cycles: server reports and runnable cheat tool reports. Both lead to blocks near instantly. There’s no ‘reporting a guy’ process at all, but you can as said report any server that runs a copy of your code and then we’ll block it.

Finally, you appear to be speaking through a translator - this only harms the discussion as there’s no way to tell if what you’re saying is what you’re actually saying, or if what we’re saying even comes across. If you don’t know sufficient English, ask someone who does to translate for you.

@deterministic_bubble

Hi Bubble,

Over the past few weeks we’ve had a lot of messages sent to us with people “reporting” servers using stolen content/resources of ours and often we feel these claims would lack evidence if we reported them onto you.

What sort of evidence would you need in this situation in terms of a server report?

Thanks,
London Studios

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No disrespect intended here, but we as end users have very few realistic and effective ways of knowing or finding out which servers are using our leaked code to report them. For more context to this message, statistically its more than likely that your code has been leaked and used on at least 1 server when you see it being leaked in dozens of these “leaking discords” with thousands of members each and on these “leaking forums” with thousands of views per post (i can provide proof of these statements to you). The “out of sight, out of mind mindset” might put our mind to ease but we can be fairly certain our worst nightmares are actually happening out there, we just can’t see it.

So what would you recommend we (i mean people like the op and others in similar situations) do in these situations if some server owners (like the op) feel they cant move most of their code to the server side along with their UI based scripts?

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