First-Person Camera Creator for FiveM - Customizable ADS & Vehicle Cameras

We’re excited to announce the release of our First-Person Camera Creator for FiveM! This resource lets you take full control over camera settings, providing customizable ADS integration for each weapon and immersive vehicle camera options.

Key Features:

  • Customizable ADS for Each Weapon: Set unique aim-down-sights (ADS) settings for every weapon or disable it for a streamlined experience.
  • Immersive Vehicle Cameras: Smooth, realistic camera transitions while driving, flying, or operating combat vehicles.
  • Multiple Camera Modes: Easily switch between different camera perspectives for ultimate flexibility.
  • Performance Optimized: Designed to run efficiently without impacting server performance.

Pricing:

Get this resource now for only 17 euros—an affordable upgrade for your FiveM server.

:link: Check it out on Tebex: Purchase Here
:movie_camera: Watch the Demo: YouTube Video
:tada: Limited-Time Offer: Use coupon code 6SXM-Z2C4-H7AE for 30% off, valid until Friday!

Additional Information:

Code is accessible No
Subscription-based No
Lines (approximately) 600
Requirements FiveM
Support Yes
1 Like

I guess you didn’t do a thorough test on your script.
There is a known bug with CreateCam when the other player is aiming a weapon.

lol you did not watch my video completely thats why you did not know that i already mentioned that and also if you did not buy my script yet or also did not watch the full video the shooting is not my primarly thing i do more then that and headings etc are synced in my script also i know how to fix that but currently to busy but im starting from today to work on that as i am starting with a v2 version that will have a complete different logic and yeah every one can make use of create cam but tracking is the hardest to do wish you good luck with making the same resource i made one year ago lol

Bro, this not a contest.
I don’t want to recreate your script or anything like that. I’ve written my own a few days before reporting the sync bug on the fivem’s GitHub (April 2023).
I didn’t watch your preview fully, but I think that this kind of bug should be mentioned in the script description.

its not a bug brother you have to combine multiple logics to make the player aim in the right gameplaycam coord but only that native wont do it as i have tried it in multiple ways a while ago
but my bad i misunderstood your comment wish you best luck and i have that issue only with aiming up or down with a gun then its not synced but walking heading everything is synced in my resource a small hint i can give you look in too gameplaycam natives you will find what you need for making the movements sync in the correct direction