[FREE] Firewatch Lookout Towers

Logging companies have already eliminated most of the forests around Los Santos, so all the more important to protect the few patches of trees that remain on the slopes of Mt. Chiliad and northern valleys of the Vinewood Hills. Forest rangers can now keep a sharp lookout from above to immediately call in any trace of forest fire smoke that they can make out through the smog on the horizon.

This map mod adds three fire towers across the map - one high on the flanks of Mt. Chiliad, one perched above Raton Canyon, and another above Galileo Observatory in the Vinewood Hills. The tower model is adapted from the Cayo Perico watch towers, and has been equipped with glass windows and a well-equipped interior for round-the-clock patrols. With static map collisions, proper long-distance LODs and distant lights, cleaned up vegetation, and updated ambient ped scenarios, these towers won’t affect performance and fit right into the environment as if they were always a part of the game.

External download via gta5-mods.com (17 MB)

10 Likes

Is possible to make it as object to place? Looks amazing

Due to the LOD and map collisions, it can’t be converted to a prop. You could use a tool like [Tool] YMAP & YBN Mover to move it to a different location and then make adjustments in CodeWalker.

2 Likes

Download Increased Props drag the “Increased Props [Add-on].oiv” into OpenIV and install it to your mods folder.

Now you open CodeWalker, enable the mods, create a new ymap and place the “building_watchtower02” prop at your disred locations. It has embeded textures, collisions and lightings so you don’t have to worry about that! After you’re finished save your .ymap and generate a manifest and safe that as well!

Now all you have to do, is to stream the ydrs, ytyps, ytds from Increased Props to your FiveM Server and include your saved CodeWalker ymap and ymf.

fxmanifest.lua:

game 'gta5'

this_is_a_map 'yes'

files {
	'stream/**/*.ytyp'
}

data_file 'DLC_ITYP_REQUEST' 'stream/buildings/increasedprops_buildings.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/interiors/increasedprops_interiors.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/props/increasedprops_props.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/roads/increasedprops_roads.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/terrain/increasedprops_terrain.ytyp'

Feel free to ask any questions related to my quick and brutal tutorial :sweat_smile:

nice, needed

Fix download please :heart_eyes:

Give it another try now, somehow the formatting got messed up.

1 Like

Works :muscle: thank you!!