v1.3.8 - 01/02/2025
Added:
- Support for multiple target/third-eye resources, see below.
Changed:
- Multiple Detectors can now activate for a single fire/smoke event, instead of just the closest.
- Moved all targeting logic into a new client
editable
s folder- Allows support for OxTarget & QBTarget out-of-the-box.
- Owners/developers who previously used
ic_far_oxTargetSupport
will need to enableic_far_manualInteractions
and edit theireditable/client/targeting.lua
to re-enable support.- Reach out in Discord if you need help with this.
- Moved server editable files from
editables/
toeditables/server/
.- Existing users will need to manually move their existing
editables
files to the new directory.- Reach out in Discord if you need help with this.
- Existing users will need to manually move their existing
Fixed:
- OxTarget zones being removed twice, resulting in a harmless error.
- SmartFires’ smoke would not activate detectors.
- Unhandled error and getting stuck in an animation when trying to access a Control Panel another player is using, instead of displaying the friendly pop-up.
- Custom props not being used in the FAR Tool.
-
This fix makes several small changes to the
config.cfg
file, existing users may need to update this themselves.
To apply the change, replaceset
withsetr
for the following entries:ic_far_defaultControlPanelModels
ic_far_defaultPullStationModels
ic_far_defaultDetectorModels
ic_far_defaultSprinklerModels
ic_far_defaultSounderModel
ic_far_defaultStrobeModel
ic_far_defaultSprinklerValveModel
Do not replace all instances of
set
insideconfig.cfg
, only change the entries listed above, otherwise secret values such as the HTTP Access Token can be exposed.
-