feron_spawnSelector
Hello everyone,
Introducing my brand-new spawn selector script — the most modern and cinematic way to let players choose where to spawn. Built from scratch with a premium glassmorphic UI, real-time WebGL shader blur effects, and smooth animations. Designed to give your community a premium feel from the very first second. Design and code are entirely mine.
[QBCore] [ESX]
[Preview]
[FEATURES]
- Real-time GLSL shader blur on every UI element — no CSS hacks, pure WebGL
- Light & Dark theme with automatic player preference saving
- Smooth cinematic camera rotation toward selected location
- Animated on-screen markers pinpointing your spawn point
- Auto-spawn countdown with live circular progress ring
- Glassmorphic cards with shimmer hover effects
- Cinematic edge streaks and HUD decorations
- Top bar + left panel + bottom bar layout
- Fully configurable camera angle, FOV, and position
- All events customizable from config (housing/apartment integration)
- All translations editable from config
- Toggle any feature on/off from config
- True drop-in replacement for qb-spawn — zero edits needed in qb-multicharacter or any other resource
- Built with React 18 + Vite 5 + SASS
- Optimized performance — proper thread management, no idle CPU waste
[PRICING]
Escrow: 12€ + Tax
Open Source: 30€ + Tax
[HOW TO BUY?]
[PACKAGES]
4 packages available on Tebex — choose what fits your server:
- QBCore — Open Source
- QBCore — Escrowed
- ESX — Open Source
- ESX — Escrowed
[OTHER SCRIPTS]
- Feron Loading Screen Creator — Drag & Drop Editor for FiveM
- [QB/ESX] Timed Case/Container Opening | dockerize_realCaseOpen
- Advanced Pause Menu Script | dockerize_pauseMenu
- [QB/ESX] Vip System (Vehicles, Planes or Helicopters, Weapons, Moneys, Items)
| Code is accessible | Yes (Open Source) / No (Escrowed) |
| Subscription-based | No |
| Lines (approximately) | 800+ Lua / 1200+ React+SASS |
| Requirements | qb-core / es_extended |
| Support | Yes |


