''Extra Parts''

Soo, here I’am again. I’m looking for a way to always have those ‘‘extra’’ parts you can enable in a trainer menu always on. Cause right now I’am trying to have a Dodge demon spawn with plate, even if u spawn it by command or buy it in the car dealer.

Every response is much appreciated!!

Soo, hi again.

There is no way you could force extra part to spawn or not to spawn with vehicle. That’s why I hate them so much. I would understand, if we would be talking about cup holders and other non sense, but when it comes to body parts as an extra, I wouldn’t say anything nice to car’s creator… Anyway…

Once the car is spawned/owned via dealership, you can make extras behave as tuning option = you can save them upon every taking out of garage (works with ESX, should probably with any other framework/trainer which saves car’s mods).

So, once the player have a car in his/her possetion, after entering LSC/Benny’s there could be an option to “save extra” or permanently “delete extra”. For that you need to edit each car’s carcols.meta like here below.

Example of forcing and disabling an extra part on Mustang 05 (spoiler option). In LSC it looks like regular spoiler option.

Other important thing is to open car model in OpenIV and check which parts exactly are extra, which parts should disappear etc. Again, example below.

<Item>
      <modelName>remove</modelName>
      <modShopLabel>mustanggt_wing1</modShopLabel>
      <linkedModels />
      <turnOffBones>
		<item>extra_11</item>    -- stock spoiler
	  </turnOffBones>
      <type>VMT_SPOILER</type>
      <bone>boot</bone>
      <collisionBone>boot</collisionBone>
      <cameraPos>VMCP_DEFAULT</cameraPos>
      <audioApply value="1.000000" />
      <weight value="0" />
      <turnOffExtra value="true" />
      <disableBonnetCamera value="false" />
      <allowBonnetSlide value="true" />
    </Item>
	<Item>
      <modelName>savesextra</modelName>
      <modShopLabel>mustanggt_wing2</modShopLabel>
      <linkedModels>
		<item>extra_11</item>     -- stock spoiler
	  </linkedModels>
      <turnOffBones />
      <type>VMT_SPOILER</type>
      <bone>boot</bone>
      <collisionBone>boot</collisionBone>
      <cameraPos>VMCP_DEFAULT</cameraPos>
      <audioApply value="1.000000" />
      <weight value="0" />
      <turnOffExtra value="true" />
      <disableBonnetCamera value="false" />
      <allowBonnetSlide value="true" />
    </Item>
	<Item>
      <modelName>mustanggt_wing_1</modelName>      -- actual additional and bigger spoiler
      <modShopLabel>mustanggt_wing3</modShopLabel>
      <linkedModels />
      <turnOffBones>
		<item>extra_11</item>      -- stock spoiler
	  </turnOffBones>
      <type>VMT_SPOILER</type>
      <bone>boot</bone>
      <collisionBone>boot</collisionBone>
      <cameraPos>VMCP_DEFAULT</cameraPos>
      <audioApply value="1.000000" />
      <weight value="0" />
      <turnOffExtra value="true" />
      <disableBonnetCamera value="false" />
      <allowBonnetSlide value="true" />
    </Item>