Evidence Boxes [FREE]

Evidence Boxes

A new modern script to provide quality roleplay to Law Enforcment players. Ever have items from a suspect which is the the detention cell, and you need to store it somewhere, so other police officers can find it? Here come the evidence boxes, which locations you can configure and place where you would like them to be.

Features

  • Supports all frameworks which can use the dependencies
  • Unlimited amount of boxes
  • Boxes acessible only to jobs set in the config
  • Configurable stash weight
  • Configurable stash slots
  • Configurable stash label
  • Configurable target distance
  • Prop of the box

Dependencies

Installation

  1. Make sure you have all dependencies that are listed above
  2. Add yetti_evidenceboxes to your resources directory
  3. In the cfg write ensure yetti_evidencebox after the dependencies

:zap: Download via Github

Preview Photos

When targetted

Evidence Bag Open opened

:zap: Download via Github

11 Likes

just a out of context question, what redesign do you have? looks great!

I use this one - GitHub - Javierko/ox_inventory-kktrp: Slot-based inventory with metadata.

1 Like

Nice script and thanks for sharing!

Great script idea, maybe support for other inventories such as qb and qs?

Well done, i like scripts

sure, i will add support for other inventories

2 Likes

Would also appreciate qb-target support.

honestly, reccomend changing from qb target to ox, ox is supported almost everywhere, but i will look later today into implementing it

qb target support was added, you can find it in the releases tab on github :wink:

1 Like

nice script, and nice idea, though I had to rewrite the whole client to make it work better than it does now. cause when you join the models dont appear

It would be wonderful if qb-inventory included also :wink: and thx for sharing :wink:

1 Like

Hello, I have problem. Sometimes, when my character crosses the entity, it spawns again, so I can spawn so many boxes like this.

use latest release

Also Can you share your inventory design or anyone else has it ?