EUP Badge clipping and texture loss

So, I recently got custom badges made for my servers LSPD. And I have a few issues with them. Some of the badges seem to drop in texture quality, as shown below. I thought it might be the number of min maps added to them, but they seem to work fine when presented to me by the developer who made them. Secondly, they were made for the basic GTA 5 shirt, which is fine, but it seems to clip through the shirt itself. The server is currently using EUP 9.3, and I just don’t know what this issue could be that is causing these problems, as they were shown to be working just fine, but when I added them to the server, the quality and clipping problems seemed to happen. Any help is welcomed.


normal (don’t mind the undershirt clipping)


texture loss version (Also model with fewer min maps)


The badges clip no matter whether it is the long sleeve or short sleeve