Hello again!
I’ve spotted some issues regarding readability and configuration in my old version of the Revive Station and decided to modify it.
About
This script is simply a Revive Station that I’ve been updating a bit since last year.
It has the option to enable/disable itself if people with a specific job are/aren’t online.
It has the option to toggle the NPC and the Marker just with the config.
100% HP:
Under 100 HP but not dead yet:
And when the player is dead, they have to press their interact key (normally E) to revive themselves.
Dependencies
ESX
esx_ambulancejob (or any revive trigger)
esx_billing (optional)
In this version
I added locales de
, at
, es
, en
, fr
, ua
, ru
and pl
to make the configuration faster
I added a big config file in which you can toggle and change things fast and easy
I added comments
Updates
- Added optional billing with esx_billing and okokbilling!
Okokbilling may not be working, as I couldn’t test it.
To activate esx billing, head to esx_billing
>> server
>> main.lua
to line 41 and just comment out the check like below:
This lets our script write out a fine using society, adding the money to the ambulance job. If you find a better way, please comment it as I took over 7 hours to figure out this solution.
Download V3 • Download Latest V3.6 (Billing)
You may edit this code however you want but not publish it without my permission