ESX = nil
TriggerEvent(Config.SharedObject, function(obj) ESX = obj end)
local cache = {}
RegisterNetEvent("peurost_vnamai:completedTest")
AddEventHandler("peurost_vnamai:completedTest", function(rightAnswers)
release(source)
end)
RegisterNetEvent("peurost_vnamai:ranAway")
AddEventHandler("peurost_vnamai:ranAway", function()
local xPlayer = ESX.GetPlayerFromId(source)
local amount = cache[xPlayer.getIdentifier()]
MySQL.Async.execute('UPDATE peurost_vnamai SET amount = @amount WHERE identifier = @id', {
['@id'] = xPlayer.getIdentifier(),
['@amount'] = amount + Config.Penalty
})
cache[xPlayer.getIdentifier()] = amount + Config.Penalty
xPlayer.setCoords(Config.HousePosition)
xPlayer.showNotification("Ir ku gi tu begi?")
TriggerClientEvent("peurost_vnamai:sentToHouse", source, cache[xPlayer.getIdentifier()])
end)
RegisterNetEvent('peurost_vnamai:playerLoaded')
AddEventHandler('peurost_vnamai:playerLoaded', function()
local xPlayer = ESX.GetPlayerFromId(source)
MySQL.Async.execute('CREATE TABLE IF NOT EXISTS peurost_vnamai (identifier text,amount int NOT NULL);', {})
local result = MySQL.Sync.fetchAll('SELECT * FROM peurost_vnamai WHERE identifier = @id', {
['@id'] = xPlayer.getIdentifier(),
})
if #result > 0 and result[1].amount ~= nil and result[1].amount > 0 then
cache[xPlayer.getIdentifier()] = result[1].amount
end
if cache[xPlayer.getIdentifier()] ~= nil and cache[xPlayer.getIdentifier()] > 0 then
xPlayer.setCoords(Config.HousePosition)
TriggerClientEvent("peurost_vnamai:sentToHouse", xPlayer.source, cache[xPlayer.getIdentifier()])
end
end)
function release(source)
local xPlayer = ESX.GetPlayerFromId(source)
if xPlayer ~= nil then
xPlayer.setCoords(Config.ReleasePosition)
MySQL.Async.execute('DELETE FROM peurost_vnamai WHERE identifier = @id', {
['@id'] = xPlayer.getIdentifier()
})
cache[xPlayer.getIdentifier()] = 0
TriggerClientEvent("peurost_vnamai:removedFromHouse", xPlayer.source)
end
end
TriggerEvent(‘es:addGroupCommand’, ‘vaikunamai’, ‘admin’, function(xPlayer, args, showError)
local targetPlayer = ESX.GetPlayerFromId(args["id"])
if targetPlayer ~= nil then
targetPlayer.setCoords(Config.HousePosition)
local result = MySQL.Sync.fetchAll('SELECT * FROM peurost_vnamai WHERE identifier = @id', {
['@id'] = targetPlayer.getIdentifier(),
})
local amount = 0
if #result > 0 then
MySQL.Async.execute('UPDATE peurost_vnamai SET amount = @amount WHERE identifier = @id', {
['@id'] = targetPlayer.getIdentifier(),
['@amount'] = result[1].amount + args["kiekis"]
})
amount = result[1].amount + args["kiekis"]
else
MySQL.Async.execute('INSERT INTO peurost_vnamai VALUES (@id, @amount)', {
['@id'] = targetPlayer.getIdentifier(),
['@amount'] = args["kiekis"]
})
amount = args["kiekis"]
end
cache[targetPlayer.getIdentifier()] = amount
TriggerClientEvent("peurost_vnamai:sentToHouse", args["id"], cache[targetPlayer.getIdentifier()])
end
end, true, {help = "Pasodinti žaidėją į vaikų namus", validate = true, arguments = {
{name = 'id', help = 'Žaidėjo ID', type = 'number'},
{name = 'kiekis', help = 'Klausimų kiekis', type = 'number'}
}})
TriggerEvent(‘es:addGroupCommand’, ‘paleistinamai’, ‘admin’, function(xPlayer, args, showError)
release(args["id"])
end, true, {help = "Paleisti žaidėją iš vaikų namų", validate = true, arguments = {
{name = 'id', help = 'Žaidėjo ID', type = 'number'}
}})
Here you go 