Hey guys,
For some reason, I get in-game LOCALE: ES not found. Basically in every text. This was the procedure I was taking (example resource):
esx_garage/locales/es.lua
Locales['es'] = {
['veh_released'] = 'Sacastes tu vehículo',
['veh_stored'] = 'Aparcastes tu vehículo',
['veh_health'] = 'Debes reparar tu vehículo antes de aparcarlo',
}
esx_garage/__resource.lua
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'ESX Garage'
version '1.0.0'
server_scripts {
'@es_extended/locale.lua',
'locales/de.lua',
'locales/br.lua',
'locales/en.lua',
'locales/fr.lua',
'locales/sv.lua',
'locales/pl.lua',
'locales/es.lua',
'@mysql-async/lib/MySQL.lua',
'config.lua',
'server/main.lua'
}
client_scripts {
'@es_extended/locale.lua',
'locales/de.lua',
'locales/br.lua',
'locales/en.lua',
'locales/fr.lua',
'locales/sv.lua',
'locales/pl.lua',
'locales/es.lua',
'config.lua',
'client/main.lua'
}
And in esx_garage/config.lua
I change Config.Locale = ‘en’ to Config.Locale = ‘es’
What am I missing here? I was thinking that in __resource.lua I should remove all imported locales and just keep locales/es.lua
?
Thanks in advance!