[ESX] - Question concerning choosing a Locale translation file

Hey guys,

For some reason, I get in-game LOCALE: ES not found. Basically in every text. This was the procedure I was taking (example resource):

esx_garage/locales/es.lua

Locales['es'] = {

['veh_released'] = 'Sacastes tu vehículo',

['veh_stored'] = 'Aparcastes tu vehículo',

['veh_health'] = 'Debes reparar tu vehículo antes de aparcarlo',

}

esx_garage/__resource.lua

resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'

description 'ESX Garage'

version '1.0.0'

server_scripts {

'@es_extended/locale.lua',

'locales/de.lua',

'locales/br.lua',

'locales/en.lua',

'locales/fr.lua',

'locales/sv.lua',

'locales/pl.lua',

'locales/es.lua',

'@mysql-async/lib/MySQL.lua',

'config.lua',

'server/main.lua'

}

client_scripts {

'@es_extended/locale.lua',

'locales/de.lua',

'locales/br.lua',

'locales/en.lua',

'locales/fr.lua',

'locales/sv.lua',

'locales/pl.lua',

'locales/es.lua',

'config.lua',

'client/main.lua'

}

And in esx_garage/config.lua

I change Config.Locale = ‘en’ to Config.Locale = ‘es

What am I missing here? I was thinking that in __resource.lua I should remove all imported locales and just keep locales/es.lua?

Thanks in advance!

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