Hello, yes you can disable the hotwire and the press E for players owned vehicle in the admin menu settings
Otherwise, if you want to completely disable the break glass also for NPC vehicles, you have to look in cl_integrations.lua file
Thank you for posting this for me
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i dont know what you mean with “for you”
since it was my idea/suggestion
but you are welcome i guess?
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are the keys as items? or can that be done
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Hello, the keys can’t be items because not all inventory would support it
Hello i got the script but the light button doesnt not seem to be working
Hello, the light indicator tells you the current state of the lights
Oh right , so its not a button ,
Maybe can you add the headlight and neon light button , that would fully complete the script
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option in the admin menu for certain vehicles that you can not steal those cars (ambulance cars or something)
option to completly disable car stealing.
Option to set item for hotwiring
option on key UI to enable/disable neons
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Hello, you should check this
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true sorry
what also would be nice is a button on the remote for neons
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Can you add the headlight and neon light button in the next update
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Hey so even tho i have the option turned off
"autoStartEngineIfTheVehicleIsOwned": false,
If you get in an owned car and try to turn off , it turn on by it self ,
And idk why but there seems to hotwire process on every car that you get in , no matter what
Please help me turn this off
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Both issues seems to be caused by another script
Vehicles Keys Update 1.5.3
- The file
client/lockpick.lua is now editable
- Fixed a bug with Job Vehicles that happened with certain vehicles models, which didn’t make them to work correctly
- Fixed a bug that could cause a wrong name display in the keys list
Well i dont have any other script that does the hotwiring , It only happened after i got this script
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I already tested it and it’s not working on my server, do you have a video showing it?
No clue unfortunately, this is not happening to me, if I have the keys of the vehicle, the engine turns on instantly.
You should try with autoStartEngineIfTheVehicleIsOwned to true