[ESX/QBCORE] FS Winemaker job 2.0 - better experience than ever before!

:large_blue_circle: Features

  • best optimization
  • secured against cheaters
  • nice and clean UIs
  • compatible with ESX and QBCORE
  • custom prop of barrel with grapes included (ymap as well)
  • easy to configure
  • using qtarget
  • webhooks
  • option to use fivem-appearance
  • more types of wine (red, white and rose)

:movie_camera: Preview https://youtu.be/BhvrN9VDkVQ
:shopping_cart: Buy on TEBEX for €12.99

Change log

FS Winemaker job 2.0 - 1.1.3

  • fixed issue with drawsprite using
  • fixed problem with zones

FS Winemaker job 2.0 - 1.1.2

  • option to enable/disable black outs
  • item images added

FS Winemaker job 2.0 - 1.1.1

  • solved problem with player data loading (QBCORE)
  • washing error fixed

FS Winemaker job 2.0 - 1.1.0

  • added duty system (can be replacement of normal framework job (Config.UsingJob). But you can still use framework job if you want)

FS Winemaker job 2.0 - 1.0.4

  • added option to trigger your events after vehicle spawn and despawn. For example car lock events. (You can find it in config_sv)

FS Winemaker job 2.0 - 1.0.3

  • discord webhooks issue with wrong logging fixed
  • bug with blips fixed (after script restart blips were not displayed)

FS Winemaker job 2.0 - 1.0.2

  • french locales added
  • numbered blips by process order

FS Winemaker job 2.0 - 1.0.1

  • fixed error with harvesting
  • edited security against cheaters
  • added inventory notifications for QBCORE

:framed_picture: Gallery

Harvesting

Pressing

Bottles buying

Bottles washing

Wine processing

Wine selling (type 1)

Wine selling (type 2)

Cloakroom

Garage

Code is accessible No, but there are approximately 350 lines of configs
Subscription-based No
Lines (approximately) 3000
Requirements ESX/QBCORE, qtarget/qb-target, notify and progress bar (configurable in config)
Support Yes
4 Likes

What are the depencies for this?

Hello,
qtarget, notify and progress bar can be your own if you wish. You can change these two in config.

Thank you!:hearts:

Aight thank you! Got my eye on this one. It’s really cool

1 Like

This looks absolutely amazing

1 Like

Thanks!

this is great,but is it compatible with ox_inventory

What are the depencies for this?

Yeah, of course. And if you have any problem we will help you.

ESX or QBCORE, qtarget or qb-target, notify and progress bar. Notify and progress bar can be your own if you want. You change these two in config.

Anyway to just have default and not qtarget/qb-target as most our players in our city do not like it.

Hello, no you can use it only with qtarget/qb-target

would be nice if you included the images for the items

Thank you for suggestion. I will make them.

Hi there, I was watching the preview video and wondering about all the fading to black scenes… Is that going to happen in game when using this script?

Hi, yes it happens in game.

Can you add an configure option to disable the black outs? I ask you since the code is not accessible and the black outs are excessive and don’t really make sense when other players nearby don’t see a black out happen to the player doing wine job.

Also, can the clothing change spot be moved?

Thank you for your feedback. I will do it.

1 Like

Can you update this script for ox_target pls, is not work now only with qtarget to grap