[ESX/QBCORE] Advanced Ambulance Job

Features:

  1. Multiple Check-In System
  2. Disable Check-In With Active EMS
  3. Built-In Pharmacy With Rank Controlled Items
  4. Multiple Container Items
  5. Bed System With Activities
  6. Multi-Stage Death System
  7. Multiple Respawn Selector
  8. Skelly & Damage System
  9. Damage Effects & Driving Difficulty
  10. Multiple Items For Skelly Fix
  11. Multi-Floor Elevator System
  12. Interactable Wheelchair & Stretcher
  13. Built-In Garage & Vehicle Customization
  14. CPR & Advanced CPR With Synced Animation
  15. Built-In Dispatch With Responded Unit Count

Tebex: https://menanak47.tebex.io

Code is accessible No
Subscription-based Yes & No
Lines (approximately) 3000+
Requirements ox_lib, ESX or QB Framework
Support Yes
4 Likes

Having an issue with the stretcher, also wondering if we can add some police abilities. I don’t have perms to talk in your discord.

Please download the new version. I added a new stretcher.

I just updated and got the stretcher to work, thank you! Can we add some police abilities or release the trigger to I can add it to the police radial menu?

Unfortunately, it’s not designed for any other job. Everything goes through target system. But share your thoughts here & i will add them in future update.

1 Like

ok, would be nice for the ability for police to be able to revive someone, but because they are not EMS they will only get like 25%-50% Health.

1 Like

If you die in paleto - does it spawn you in paleto hospital, or make you go all the way back to the city like qb ambulance?

Edit—
nvm, i saw that it lets you in the video :slight_smile:

@MenanAk47 - We bought the script but have major issues. See below:

  • The files we need to change the job management system are encrypted, and the current job script within it conflicts with the one we use - basically not utilizing the core qb-management fund account

  • QBtarget is completely non functional after the first patient (sometimes not even on the first patient). This is needed to do any of the ems functions. Errors out in the console with “attempt to index nil”

  • The body damages cross over to second characters IF you switch characters or even relog and switch characters

basically, the only thing working decently is the AI ambulance pickup.

Additionally, I joined your discord to talk about this off the forums, but theres 0 way to talk in your discord unless not only you buy the script but are also a paid monthly subscriber?? Tried opening a ticket but your tickets are full.

Script updated. Please download the latest version and check the changelog. Also make sure onesync infinity is enable in your txAdmin setting.

thank you!

Will pop the update in and advise.

for the discord role, is subscription the only way to get support there? Id rather not muddy up your cfx forum post…

You can email me anytime.

Update on bugs:

Targeting a player to give them morphine 30 (while having a syringe + morphine 30 in inventory), doesnt do anything. No errors in f8 or console.

Otherwise, all other features are working.

very good script, but since it puts the serum on the object, the defibrillator does its job, so it would be good to add a neck brace prop, like a knee brace, and that the character would have it on, and when he heals from the neck, for example, taking it off

Noted

cant get a ticket open in your disc and cant reply to channels

you need to have an option to block the death handling of the ambulance job if your in a ffa or another dimension

Hello, wondering if you have any idea why this is happening. Whenever i try to put someone on a stretcher or wheelchair into the ambulance it doesnt give me the option to do so when 3rd eye, and it flips the ambulance over. Any input is appreciated.

make sure onesync infinity is enable in your txAdmin setting.
Also, if you are using different vehicle, make sure to configure that in ambulancejob

What do you mean when using a different vehicle?

Hello only CPR works but not advanced even when there fully flatbacked ?