[ESX/QB] Zombie Infection | Grab, Bite & Progressive Infection System 💉

[PAID] [ESX/QB-Core] JJ Zombie Infection | Grab, Bite & Progressive Infection System :syringe::zombie:

JJ Zombie Infection is an advanced infection mechanic for zombie survival servers.
This resource is not a zombie spawner. It connects to your existing zombie system (like HRS presets or any other zombie script) and adds infection, grab/QTE gameplay, cinematic bite effects, progression symptoms, cures, and persistence.


Preview: https://www.youtube.com/watch?v=5eARtaAXRWU
Store: https://jjscripts.tebex.io/

What it does

  • Adds a full infection gameplay loop to existing zombie servers
  • Zombies build contact pressure and trigger a grab event
  • Players can escape with a stamina-based QTE sequence
  • Failed/unsafe outcomes can infect the player
  • Infection progresses over time and is saved in SQL
  • Symptoms scale with severity (screen effects, cough/vomit, movement penalties, hunger/thirst drain)
  • Cure items can be configured per item (full cure or partial reduce)
  • Infection can be controlled by commands and exports (for integration with other scripts)

Key Features

  • Framework support: ESX, QB-Core, Qbox
  • Zombie provider modes:
  • HRS mode (multiple presets)
  • Custom ped-list mode (for non-HRS zombie systems)
  • Grab + QTE with configurable timing, key pool, and stamina scaling
  • Cinematic bite sequence with configurable camera/action shake
  • SQL persistence (player relog-safe infection state)
  • Death integration hooks (configurable events)
  • Admin commands to clear infection
  • Debug mode for fast testing
  • Integration exports (get/set/clear infection, immunity, start cure)
  • Editable config + editable UI files

Performance

  • Uses cooldowns, cached checks, and timed loops instead of heavy per-frame logic
  • Zombie contact processing is interval-based and distance-gated
  • Database writes are throttled and delta-based
  • Debug mode can be disabled fully for production

Dependencies

  • oxmysql
  • One framework:
  • es_extended (ESX) or
  • qb-core (QB-Core) or
  • qbx_core (Qbox)
  • Optional: ox_lib (notifications)
  • Optional: HRS zombie resources (if using HRS Zombiesystem)

Installation

  1. Put jj_zombie_infection in your resources folder.
  2. Import sql/jj_zombie_infection.sql.
  3. Configure config.lua.
  4. Ensure the resource in server.cfg:
ensure jj_zombie_infection

Notes

  • This script does not spawn zombies by itself.
  • Use your existing zombie resource and configure provider mode in config.lua.
  • Framework and zombie mode can be auto-detected or forced manually.

Required Information

Code is accessible No (escrow protected; config/UI/integration sections editable)
Subscription-based No
Lines (approximately) ~4,500+
Requirements FiveM server, oxmysql, ESX or QB-Core or Qbox
Support Yes (Discord)
4 Likes

Realy cool bro :dizzy:

2 Likes

Thanks bro, I really appreciate that. :pray:

1 Like

Finally, finally, finally!! I’ve been looking for a script like this for so long. Every zombie server really needs a script like this. I bought it right away and I really like it. Please keep going! :muscle:

1 Like

i will! :heart:

2 Likes

It looks dope bro !

1 Like

appreciate bro!