[PAID] [ESX/QB-Core] JJ Zombie Infection | Grab, Bite & Progressive Infection System 

JJ Zombie Infection is an advanced infection mechanic for zombie survival servers.
This resource is not a zombie spawner. It connects to your existing zombie system (like HRS presets or any other zombie script) and adds infection, grab/QTE gameplay, cinematic bite effects, progression symptoms, cures, and persistence.
Preview: https://www.youtube.com/watch?v=5eARtaAXRWU
Store: https://jjscripts.tebex.io/
What it does
- Adds a full infection gameplay loop to existing zombie servers
- Zombies build contact pressure and trigger a grab event
- Players can escape with a stamina-based QTE sequence
- Failed/unsafe outcomes can infect the player
- Infection progresses over time and is saved in SQL
- Symptoms scale with severity (screen effects, cough/vomit, movement penalties, hunger/thirst drain)
- Cure items can be configured per item (full cure or partial reduce)
- Infection can be controlled by commands and exports (for integration with other scripts)
Key Features
- Framework support:
ESX,QB-Core,Qbox - Zombie provider modes:
HRSmode (multiple presets)Custom ped-listmode (for non-HRS zombie systems)- Grab + QTE with configurable timing, key pool, and stamina scaling
- Cinematic bite sequence with configurable camera/action shake
- SQL persistence (player relog-safe infection state)
- Death integration hooks (configurable events)
- Admin commands to clear infection
- Debug mode for fast testing
- Integration exports (get/set/clear infection, immunity, start cure)
- Editable config + editable UI files
Performance
- Uses cooldowns, cached checks, and timed loops instead of heavy per-frame logic
- Zombie contact processing is interval-based and distance-gated
- Database writes are throttled and delta-based
- Debug mode can be disabled fully for production
Dependencies
oxmysql- One framework:
es_extended(ESX) orqb-core(QB-Core) orqbx_core(Qbox)- Optional:
ox_lib(notifications) - Optional: HRS zombie resources (if using HRS Zombiesystem)
Installation
- Put
jj_zombie_infectionin your resources folder. - Import
sql/jj_zombie_infection.sql. - Configure
config.lua. - Ensure the resource in
server.cfg:
ensure jj_zombie_infection
Notes
- This script does not spawn zombies by itself.
- Use your existing zombie resource and configure provider mode in config.lua.
- Framework and zombie mode can be auto-detected or forced manually.
Required Information
| Code is accessible | No (escrow protected; config/UI/integration sections editable) |
|---|---|
| Subscription-based | No |
| Lines (approximately) | ~4,500+ |
| Requirements | FiveM server, oxmysql, ESX or QB-Core or Qbox |
| Support | Yes (Discord) |




