[ESX/QB] Towing System

:card_index_dividers: Get Here


:movie_camera: Video Preview


:link: Discord


:wrench: Features

  • :briefcase: Supports ESX & QB Frameworks
  • :truck: Tow Any Vehicle Using Configured Tow Trucks
  • :hammer_and_wrench: Ramp Animation Support for Custom Flatbeds
  • :brain: Customizable Job Restrictions, Tow Trucks, Offsets & Notifications
  • :man_standing: Compatible with ox_target & qb-target
  • :wrench: Includes Vehicle Attach & Detach Logic with Offsets

:brain: How It Works

  • Approach a valid tow truck.
  • Use your third-eye target system to tow or release a vehicle.
  • Ramp animation (if available) plays before attachment.
  • Target vehicle is placed at configurable offset behind the truck.
  • Detached vehicles are positioned using precise configurable offsets.

:package: Requirements

ox_lib
ox_target or qb_target
ESX or QBCore

:camera: Screenshots


Code is accessible Config Only
Subscription-based No
Lines (approximately) 175+
Support Yes
5 Likes

a preview would be nice

1 Like

:clap: nice

1 Like

I usually would make a whole video for resources, but for this one there really isn’t a need for it. The screenshots alone display how it works, plus the script is free so everyone can check it out themselves! Let me know if there’s any issues :grin:

Can I translate the language into Arabic? If the files don’t open

I’ll update the script to allow that :slight_smile:

:heart_eyes: :100: :+1:

[ESX/QB] Towing System 1.1

  • Added Locales to the config in order to allow changes to the language or text if needed.
  • Added progress circle through ox_lib when towing vehicles.
  • Increased the distance for tow search.
  • Fixed the position of a towed vehicle on the flatbed.

Needs Update

  • Replace the entire resource.


THANNNNNNNNNNNNNNNK :blush:


How do I reassign the attachment to more than one truck?
,
Because tow trucks are different from each other.

You can adjust based on the Config.AttachOffsets

How do I add more than one truck? And control their -Config.AttachOffsets-

[ESX/QB] Towing System 1.2

  • Restructured the Attach Offsets part of the script to allow adjustments PER tow truck.

  • Added the ability for users to add more trucks.

  • Added an animation for when the player is attaching & detaching vehicles.

  • Sped up the time it takes to start both processes.

Video Preview

Screenshots


nice :heart_eyes: thanks

1 Like

im using qb target an it keesp saying no resouirce found for ox target on the script but config says nothing about target, an every other lua is locked