Players gather raw ingredients, process them inside randomized labs, and deliver medical mixes to pharmacies with a fully dynamic pricing system.
Compatible with all major frameworks, inventories, and target systems.
Features
- 9 gathering locations
- 4 randomized labs
- 3 medicine types (Stimulant, Painkiller, Sedative)
- Dynamic pricing & demand (every 30 min)
- Auto-GPS waypoints
- Cooldown system
- Double-click protection
- Multi-language (EN / TR)
- Supports ox_target, qb-target, and no-target
- Works with all major inventory systems
- Fully configurable through
shared/config.lua
Pharmacy System
- Each pharmacy requests 0–25 units per medicine
- Unit prices range $250–$400
- Optional demand notifications
- Automatic payouts on delivery
Requirements
- janiel-core
- QB-Core / QBox / ESX / Standalone (auto-detected)
- ox_target / qb-target / qtarget / no-target (auto-detected)
- ox_inventory / qb-inventory / qs / ps / origen / tgiann / chezza / ak47 / codem (auto-detected)
Optional Labs (MLO Support)
You can also use custom drug-lab MLOs:
Quick Setup
- Drag & drop into
resources/ - Add to server.cfg:
ensure janiel-core
ensure janiel-chemistry
- Configure via
shared/config.lua - Restart server
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Showcase
Support
- Discord: [Discord Link]
- Documentation: [Documentation Link]
- Tebex : [FREE]
OTHER RESOURCES
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | +1000 |
| Requirements | JANIEL-CORE QB,QBX,ESX |
| Support | Yes |










