anox-moneywash is a realistic money laundering system where players use interactive washing machines to clean dirty cash. With adjustable risk levels, dynamic machine behavior, and laundry cards to activate the process, players can turn their illegal earnings into clean money at machines placed across the map.
Unfortunately, it doesn’t work with QB Core. It keeps telling me I have no undeclared money, even though I have $100,000 in undeclared money in my inventory!
Hi when using the machine and put the cooldown, Its getting the right cooldown for me but for other its significant higher like 10 times more, is it a bug ore is the script something I need to change?
Any luck with this issue mate? It also doubles location on map - there is actualy 3 locations with laundry machines however count on the side legend says 6.
Issue:
Machines weren’t spawning after a full server restart. They only appeared if the resource was manually re-ensured in console.
Cause:
The script was using onResourceStart for client initialization. After a server reboot, that didn’t reliably run for players joining later, so the machine props and ox_target zones never got created client-side.
Fix Applied:
Replaced onResourceStart/onResourceStop with onClientResourceStart/onClientResourceStop
Added a simple init guard to prevent double spawning
Ensured the machine setup also runs when the player loads in
Result:
Machines now spawn correctly on first join after a restart, no manual ensure required.