Overview
anox-drugs is a classic drug production system where players can collect materials, process them, and produce finished drugs. It’s for servers that prefer a more realistic and pragmatic means of operating a drug business.
Features
Full Drug Production Workflow
- Gather raw materials from different locations on the map
- Process them into refined drug products
- Package them using specific materials
- Customize how much is gathered or converted at each step
- Built to be extended – add new drug types or tweak behavior easily
Dynamic Gathering System
- Choose between single or looped gathering modes
- Unique gathering zones for each drug type
- Get visual feedback with custom markers and notifications
- Cancel the process anytime using keyboard shortcuts
Secure Drug Lab Teleports
- Enter and exit labs using key items
- Smooth teleportation between outside and inside areas
- Clear visual indicators for teleport spots
- Restrict access based on items
Immersive Player Experience
- Smooth progress bars during all activities
- Consistent, styled notifications
- On-screen prompts to guide player actions
- Distinct markers for different stages (gathering, processing, packaging)
Blips&Markers
- Add map blips for drug spots
- Customize marker colors, types, and sizes
- Place drug activities anywhere on the map
Framework Support
- Works with ESX, QBCore, and QBox
- Smart bridge system handles framework differences
- Supports localization and translations
- Debugging included to help with setup or issues
Code is accessible | Yes |
---|---|
Subscription-based | No |
Lines (approximately) | 900+ |
Requirements & dependencies | ox_lib |
Support | Yes |
Requirements
One of the following frameworks:
- ESX
- QBCore
- QBox
Must-have dependencies:
Documentation
Support
Download
Preview Video