[ESX/QB/QBX] Advanced Dumpster Diving


Trash never looked this good.

This is, without question, one of the most comprehensive and feature-packed dumpster diving resources available. Boasting thousands of meticulously written lines of code, a highly detailed and extensively documented Config, and more features than most other dumpster diving scripts combined.

Youtube Preview: https://www.youtube.com/watch?v=jGxDbp9kWp0

:shopping_cart: You can purchase this script here: :shopping_cart:

Source: Premium FiveM Scripts for ESX, QBCore & QBox
Escrowed: Premium FiveM Scripts for ESX, QBCore & QBox

Some of the highlights: :poroAYAYA:

:recycle: Dynamic Dumpster Loot
Dive into a wide range of configurable dumpsters and trash cans—encounter everything from basic junk to premium rare treasures! As you level up, unlock access to better items, enjoy increased chances of finding high-value loot, and even snag a rare item if you’re lucky. Every dive holds the potential for something extraordinary!

:sunglasses: Extensive Cooldowns
From dumpsters and trash cans to tents, rare items, needle pricks, hobo attacks, and locked dumpsters—everything has cooldowns to keep the experience fresh and prevent repetitive encounters!

:star: Comprehensive Level System
Players earn XP from every successful dive—progressing through levels that unlock faster search times, better loot, and more favorable dumpster-diving conditions. The script supports unlimited levels, each with customizable thresholds and perks.

:compass: Special Loot Zones
Effortlessly define unique loot zones with their own tailored loot pools. Discover Burgershot meals in Burgershot dumpsters, tools and scrap in industrial areas, or even create hidden zones packed with rare treasures! The possibilities are endless, and you can add as many zones as you like!

:briefcase: Inspect and Destroy Trash Bags
Scour trash bags for hidden valuables—inspect them to uncover potential treasures! If you find something worthwhile, smash the bag with your weapon of choice to claim your loot. Trash has never been so rewarding!

:circus_tent: Raid Hobo Camps
Why spend your day rummaging through trash cans and dumpsters when you can raid other hobos’ hard-earned treasures? Search their tents and carts to claim the loot they’ve worked so hard to stash—because one man’s trash is another man’s jackpot!

:package: Persistent Stashes
Every trash can and dumpster doubles as a stash! Use them to temporarily store your precious junk or quickly hide contraband, like drugs, to avoid the prying eyes of the cops. Practical, sneaky, and oh-so-handy!

:lock: Locked Dumpsters
Add an extra layer of challenge with locked dumpsters that require a special item to pry open.

:syringe: Environmental Hazard: Needles!
People toss all sorts of things into the trash, including dirty needles. There’s always a chance you might get pricked and start feeling a bit off! Fortunately, as you level up, the likelihood of this hazard decreases, making diving safer for experienced scavengers.

:boom: Hobo Attacks!
As you scavenge through trash cans and dumpsters, beware—another hobo might try to ambush you and steal your hard-earned treasures (even if it’s mostly junk). Your choices? Escape or take them down. If you manage to defeat them, you can loot their stash and turn the tables!

:crown: Hobo King
The Hobo King roams the map, appearing at random locations, and serves as your ultimate hub. Access the global leaderboard, review your stats, track milestones, and claim well-earned rewards. Complete your daily tasks, compete with other players in global challenges, and receive sage (or occasionally snarky) advice. Trade your trash for cash or bottle caps, and shop for cool items to help you dominate the dumpster-diving game—all in one convenient spot!

:recycling_symbol: Advanced Recyclers
You can set up Recycler NPCs, Props, or standalone locations for recycling and scrapping items. This introduces a new way for players to repurpose in-game resources by converting specific items into other materials. Recyclers can be shared (accessible to everyone) or individual (unique to each player)!

:rat: Your Own Trash-Scavenging Companion!
Meet your loyal co-scavenger! Name your rat, watch it level up, and track its stats to see what treasures it’s bringing back. The expedition system lets you create infinite scavenging routes with customizable loot pools, risks, and rewards. Each time your rat levels up, you’ll earn Perk Points, which can be used to upgrade a variety of perks—allowing you to specialize your companion to suit your playstyle. Boost expedition speed with Fleet-Footed, increase loot quantity with Scavenger Supreme, improve rare find chances with Lucky Whiskers, or reduce expedition risks with Safety Paws—and many more! Train your rat to be the ultimate dumpster-diving partner and turn trash into riches!

:1st_place_medal: Global Leaderboard
Got a competitive streak? Climb to the top of the hobo hierarchy with the Global Leaderboard! Show off your dominance as one of the elite trash gatherers, and let everyone witness your rise to the pinnacle of dumpster-diving greatness.

:trophy: Glorious Milestones
Set your sights on a variety of milestones, with the flexibility to add as many as you like! Whether it’s looting X number of dumpsters, defeating X hobos, or finding a specific item X times, there’s always something to work toward. Redeeming these milestones grants unique one-time rewards. Plus, each milestone comes with stages or levels, offering even greater challenges and rewards. Customize, modify, or remove existing milestones with ease, and make the script truly your own!

:bar_chart: Comprehensive Statistics
Are you a stats enthusiast? Want to see just how much you’ve accomplished while rummaging through waste? The Hobo King has you covered! Easily track exactly how many dumpsters you’ve looted, hobos you’ve defeated in the grimy alleys of Los Santos, camps you’ve cleared of valuables, milestones you’ve completed, and even a breakdown of how many of each item you’ve collected on your adventures—and so much more!

:money_with_wings: Bartering/Shop System
Turn your trash into treasure with the Hobo King! Sell your finds to him for cash or his preferred currency—bottle caps. Then, use your earnings to buy useful items and gear directly from the King, enhancing your scavenging adventures. A true trash-to-riches story!

:globe_with_meridians: Language Localization
Locales are available for easy language swapping, with support for English, German, French, Spanish, and Arabic. More languages can be easily added.

:gear: Highly Configurable
Includes detailed configuration settings to customize and adapt the script to your server’s specific requirements.

**There’s so much more than just this, you can read up on a full list of features on the store page: **

Requirements

Some Screenshots :camera:

https://i.ibb.co/RBYzZHx/image-2025-01-09-230743445.png
https://i.ibb.co/yNWnhCh/image-2025-01-09-230533797.png
https://i.ibb.co/7XXMRJ6/image-2025-01-09-231558687.png




https://i.ibb.co/fdVhLXrs/image-2025-03-28-180331676.png

Code is accessible Source Available
Subscription-based No
Lines (approximately) roughly 6000
Requirements Listed above
Support Yes

We wont talk about the fact that you openly admitted to copying my features in DMs tho after asking me for advice on the “dumpster script im making for my friends server”

Nice “original” features

I apologized and offered to remove the features that were the same or similar between our two resources while we were still partnered. You declined multiple times, even though I told you I was fine with just removing those features and working on new ones.

You’re also hyper-focusing on about 500–600 lines of code out of roughly 6,000 and lumping all the features of my script together in an attempt to generalize my resource and claim it’s a blatant copy, which it is not.

1 Like

“I’ve already told you that I more than likely did take your ideas when I initially wrote it for a server”
(that you came to ask me for “advice” for about 5 weeks prior to this conversation and I explained how having 2 similar dumpsters scripts on the market may not be the best idea for partnership :joy:)

but nobody owns ideas, so its all fair game… I just wanted to point out the hypocrisy of your AI generated CFX post. and let the general public know that this is what happens if you do partnerships with certain creators.

You’re leaving out segments of our messages to suit your point.

I’m not denying that the trash bags, hobo attacks, and needle pricks (the latter two being, let’s be honest, fairly basic concepts) were ideas taken from your script.

The “advice” I asked you for was simply regarding the animations used in your resource, which you declined, and I was completely fine with. That was fully understandable.

I asked you for those animations months before I even released version 1.0 of my dumpster diving script. I originally wrote it for the server I’m working on, and I even stated in our messages that I’m happy to provide screenshots of my conversations with the server owner about making it exclusively for that server to prove that. It only later developed into a product I chose to release as a paid resource.

As I already stated, when you initially approached me about it, I was cooperative and wanted to continue our partnership. I even offered to remove features I had spent time developing so that our two products would have no similarities, aside from the obvious shared concept of dumpster diving.

There’s no hypocrisy here, where exactly am I being hypocritical in this conversation?

And for the record, this isn’t an ai generated post. I write all the messages and features myself. I just use ChatGPT to improve the grammar and wording, since English isn’t the primary language I use day to day, aside from online.

EDIT: So I suppose it is AI generated in that sense*

Oh, actually, after going through our messages, I think I understand what you’re referencing when calling me a hypocrite. You’re referring to when you initially released your resource and we were still partnered, and I criticized your dumpster diving release.

But I think you’re either misremembering or misunderstood the point I was trying to make in our messages. My issue wasn’t with the concept of the script itself, it was with your ridiculous pricing structure, where you were charging (I believe) £30 for around 600 lines of code.

I can’t even bring myself to release something below a thousand lines of code and when I do I’ll sell source for like 10€ - 15€ (examples of this would be my cocaine mission or warehouse heist)