[ESX/QB] [PAID] Vending Machine Robberies

Dependencies:

  • ESX/QB(Known to work on QBox) - Frameworks
  • OX/Qtarget/QB-target - Targetings
  • OX_Lib - Notifications/Progressbas.
  • OX_Inventory/other - supported inventories (other = all other inventories that support ESX/QBCore item adding, removing, amount detection)
    [Known to work on QS and codem so far].
  • Minigame script comes with the script itself.

Script Preview:

ESX Tebex: Open / Escrowed
QB Tebex: Open / Escrowed
Our other resources: Tebex

Escrow Configuration:

  • Money reward amounts
  • Additional item reward
  • Targetable props (to add or to remove)
  • Change notifications to custom
  • Change targeting to some other targetsystem from open functions file.
  • Minigame function in open file, can replace current minigame with your own.
  • Configure needed officer amount to rob vending machines
  • Configure timeout between when the robbed vending machine can be robbed again.
  • Configure progressbar times to open doors of vending machines (to get rewards).

Script Features:

  • Every Vending machine has its own cooldown.
  • Ox_inventory opens up a temporary stash to take robbed items (other inventories use additem function instead of temporary inventory)
  • Police notifications are by procent (math random).
  • Minigame before you start breaking the door open.
Code is accessible Yes/No /Depends on the purchase
Subscription-based No
Lines (approximately) Over 700
Requirements ESX/QBCore/Ox_Lib/other targeting scripts
Support Yes

wrong preview link

1 Like

thanks for the heads-up, fixed it!

€9.60 for something that already been made 100s of time lol

I’m not sure how this is 700 lines of code, either, tbh

1 Like