[ESX/QB] Heist Contracts | 10+ unique heists included

Overview

Introducing the ultimate heist contracts tablet script, crafted for ESX, QBCore, and Qbox frameworks. This dynamic system lets players engage in a variety of high-stakes heists, from bank robberies to complex vault infiltrations. With built-in player progression, you can unlock more challenging contracts and higher rewards as you advance. Plan your approach, manage your operations, and execute daring heists—all from your in-game tablet!

Why choose our script?

  • Huge Savings: Competitors charge about €20 per heist, meaning you’d spend €200 to get all 10 separately. With us, you save ~€140 by getting them all in one package.
  • All-In-One System: Our script includes a unified progression system that ties all heists together, something you won’t get if you buy them separately from different sources.
  • Consistent Quality: Every heist in our script is designed to the same high standard, ensuring a smooth and professional experience for your players.

Features

  • Optimized Performance: Runs at 0.00ms on idle, ensuring minimal impact on server performance.
  • Cheater Protection: Secured server events to prevent cheating.
  • Interactive Elements:
    • 3D Prompts
    • Text UI
    • ox_target/qtarget/qb-target support
  • Integrated Dispatch Systems: Compatible with built-in, cd_dispatch, qs-dispatch, ps-dispatch, rcore_dispatch, and more.
  • Optional Discord Logging: Keep track of activities with ease.
  • Multilingual Support: Available in English (en), Czech (cs), and Danish (pl), can be fully translated into other languages

Included heists

  • Art Asylum
  • Bobcat Security
  • Car Boosting
  • Cargo Containers
  • Cash Exchange
  • Fleeca Bank
  • Laundromat
  • Maze Bank
  • Pacific Bank
  • Paleto Bank

VIDEO SHOWCASE

FULL DETAILED WALKTHROUGH

PURCHASE HERE (Use exclusive discount code: “NEWCUSTOMER”)

DOCUMENTATION

Dependencies

  • Minigames: received with your purchase, can be swapped for other minigames.
  • Dependencies: es_extended/qb-core/qbx_core, ox_lib, oxmysql, mka-lasers
  • Recommended maps: Gabz MLO subscription, NoPixel crime & civilian interior pack (You can use other similar maps and edit the coords if you wish to do so)
Code is accessible No (Contains editable parts)
Subscription-based No
Lines (approximately) 20000+
Requirements es_extended/qb-core/qbx_core, ox_lib, oxmysql
Support Yes
3 Likes

Cool script…and new innovative idea for robbery like online

need more open version script

couldnt really tell - but does it require item checks like having a “drill” for example.
Also is the “open tablet” code open or have an export we can use?

We have tablet that allows “apps” for example to be downloaded. Ideally this would be an “app” that is downloaded onto our tablet, and once downloaded they can click the icon we set, and it opens your tablets UI

Hi, yes you can change the required items and there an option to have the items removed after performing the action. It is also possible to open the tablet through a client-side event.

1 Like

Are we Able to Create Our Own Heists?

Hi, not at the moment because adding your own heists wouldn’t be very straightforward to do.

Everything is sync between players who joined right? And how does the payment work? Does every who joined gets a shared amount?

Hi, yes it’s synced. You can choose if the reward is split between players in the config.

1 Like

is there a way to remove the police requirement.

Yes, you can set the minimum required police in the heist’s config.

Can it set to 0? My server doesn’t have any player cops

oh nvm, found the settings

I have an open source tablet that I use for racing and drifting and a black market can i integrate your script to be an application on the tablet or do I have to use your own provided item. Just wondering to help players out with convince. Along with that can heist be disabled like the boosing but still have all the other ones active?

You could open up our UI using an event.

Please feel free to reach out via discord if you have any other questions.

Hello,

I hope you’re doing well. I wanted to reach out regarding a couple of issues that have been affecting gameplay. I previously spoke with your team, but it seems they were unable to address these due to time constraints. I wanted to bring it to your attention here in case others have encountered similar problems, as I believe these could be relatively simple fixes.

1. Police Job Door Locking Issue:

Currently, police officers cannot unlock or lock doors, which means they are forced to follow the exact path that criminals take. This leads to the creation of kill boxes and limits the strategy that officers can employ when breaching locations like Maze Bank. Moreover, because they can’t relock doors, it creates further tactical issues for both law enforcement and criminals.

2. Economy Exploit (Robbery Respawn):

There is a significant economy exploit where criminals can trigger a robbery, leave, and then return to complete the heist after the cops have already arrived. While it’s been suggested that we enforce a rule requiring players to remain at the scene for a set period, this isn’t practical with 160 active players and frequent new player cycles. Expecting players to follow server rules consistently is unrealistic. A better approach would be to prevent this behavior at the script level.

The proposed solution would be to implement a mechanism allowing police to “rearm the alarm,” effectively ending the heist when they arrive. This would provide a much more reliable way to handle such situations.

Suggested Solutions:

Both of these issues could be resolved with two simple exports, which would give server owners the flexibility to manage these mechanics in ways that best suit their server:

  • Export for Door Locking/Unlocking: This would allow server owners to create an item or event linked to the police job, enabling them to unlock/lock doors based on their preferences and rank requirements.
  • Export for Ending a Heist: Since your script already includes a timer for ending a heist, it would be relatively easy to add an export that triggers this event. Server owners could use this export to set up specific zones or targets, allowing them to prevent criminals from exploiting the situation.

One of your team members even suggested penalizing criminals with an experience deduction if the heist is ended prematurely by the police, which could also be a helpful addition.

I believe these changes would enhance both the roleplay experience and prevent potential exploits. Please let me know if you have any questions or would like further clarification on these points. I’m happy to work together on any specifics to make these changes happen.

Thank you for your time and consideration!

17 Likes

To use the full script you need to pay 18.15€ (Gabz Subscription) and 20.71€ (Nopixel Subscription) in total 38.86€ per month.
In the description it says it as recommended maps, they are not recommended, they are practically mandatory because by default the theft is made for that mapping. Although it gives you the editable coordinates, there are hardly any mappings that have the same stages of theft to be able to adapt it. The script is not easy to configure, if you want to adapt the rewards to the economy of your server you will spend hours configuring it.

This could be solved by adapting the thefts to k4mb1 mappings that are a one-time purchase and simplifying the configuration of the thefts.

3 Likes

Still dreaming of this…

1 problem is how do i set up where to get the tablet.

has this been added?