In Game Photo
Config
Debux = {}
Debux.Framework = "auto" -- Determines which framework to use: auto, esx, or qb
Debux.Distance = 4.0 -- indicates how close you are to the pump
Debux.Language = "en" -- en, de, fr, sp
Debux.FuelUse = 0.4 -- this is how many liters of gasoline the vehicle will use every 10 seconds.
Debux.Locales = {
["en"] = {
no_money = "You have no money.",
success = "You successfully bought fuel.",
open = "Open Fuel System",
full = "Gasoline Depous is already full",
},
["de"] = {
no_money = "Du hast kein Geld.",
success = "Du hast erfolgreich Treibstoff gekauft.",
open = "Kraftstoffsystem öffnen",
full = "Benzindepous ist bereits voll",
},
["fr"] = {
no_money = "Vous n'avez pas d'argent.",
success = "Vous avez acheté du carburant avec succès.",
open = "Ouvrir le système de carburant",
full = "Le dépôt d'essence est déjà plein",
},
["sp"] = {
no_money = "No tienes dinero.",
success = "Has comprado combustible con éxito.",
open = "Abrir sistema de combustible",
full = "Petrol Depous ya está lleno",
}
}
Debux.Pumpmodels = {
"prop_gas_pump_old2",
"prop_gas_pump_old3",
"prop_gas_pump_1a",
"prop_gas_pump_1b",
"prop_gas_pump_1c",
"prop_gas_pump_1d"
}
Debux.Price = {
["regular"] = 10,
["doped"] = 30,
["super"] = 50,
["max"] = 80
}
Debux.Category = {
[0] = "regular",
[1] = "regular",
[2] = "regular",
[3] = "regular",
[4] = "doped",
[5] = "regular",
[6] = "super",
[7] = "max",
[8] = "regular",
[9] = "regular",
[10] = "regular",
[11] = "regular",
[12] = "regular",
[13] = "regular",
[14] = "regular",
[15] = "regular",
[16] = "regular",
[17] = "regular",
[18] = "regular",
["electro"] = "electro"
}
Debux.electricCars = {
"TEZERACT",
"neon"
}
function getFramework()
if Debux.Framework == "esx" then
return exports['es_extended']:getSharedObject(), "esx"
elseif Debux.Framework == "qb" then
return exports["qb-core"]:GetCoreObject(), "qb"
elseif Debux.Framework == "auto" then
if GetResourceState('qb-core') == 'started' then
return exports["qb-core"]:GetCoreObject(), "qb"
elseif GetResourceState('es_extended') == 'started' then
return exports['es_extended']:getSharedObject(), "esx"
end
end
end

GAS STATION SYSTEM 

Get ready to experience a new generation gas station system with advanced features and a sleek design tailored for your FiveM server. This isn’t just a gas station—it’s a highly customizable, detailed, and easy-to-use system designed to enhance gameplay for you and your players!
FEATURE HIGHLIGHTS
Framework Compatibility:
Effortlessly adaptable to any framework, making integration seamless.
Responsive & Modern Interface:
A clean, intuitive, and stylish design that ensures a smooth user experience.
Customizable Pumps:
Add as many pumps as you want and customize their settings with ease.
Multi-Language Support:
Fully customizable language settings to suit your server’s audience.
Adjustable Fuel Consumption:
Configure how many liters of fuel are consumed per second for a truly tailored experience.
Detailed Pump Distance Settings:
Fine-tune pump distances for immersive and practical fueling.
Vehicle-Specific Fuel Types:
Each vehicle has its own unique fuel type, adding a new level of realism.
Different fuel types with customizable pricing, adjustable directly from the configuration.
Dynamic Pricing:
Set different prices for each fuel variant based on your economy needs.
Optimized Performance:
Uses 0.00 resmon, ensuring top-tier performance without lag.
Interactive Notifications:
Players are notified when approaching a gas station, thanks to ox_lib integration.
WHY CHOOSE THIS SYSTEM?
This gas station system is designed to enhance roleplay and server immersion with a high degree of customization. From unique fuel types to adjustable pump mechanics, every detail has been carefully crafted to deliver a polished and professional experience.
YOUTUBE SHOWCASE
Code is accessible | 2 version avaible |
Subscription-based | No |
Lines (approximately) | +1000 |
Requirements | esx or qb and ox_lib |
Support | Yes |