[ESX/QB-Core] Supermarket (ownership, refills, stocks, modern UI)

Hey everyone,

Today I am releasing as-supermarket for FiveM: a modern, config-driven shop framework with stock/refill economy, player/society ownership modes, per-item purchase limits, and a clean UI flow.

Features

  • Full in-game shop flow with categories, cart, and multiple payment methods

  • Supports cash, bank, and dirty money

  • Stock-aware item system with optional infinite stock behavior

  • Refill economy with cost ratio, owner/admin refill control, and free-refill overrides

  • Auto-refill scheduler for unowned or inactive shop scenarios

  • Player-owned and society-owned stores

  • Revenue tracking and withdraw handling

  • Per-item transaction purchase limits

  • Persistent per-character purchase limits

  • Character limit windows: hourly, daily, weekly, or lifetime

  • Practical server exports for refill automation, stock querying, and shop lookup

  • Localized UI and notification support

  • Config-driven architecture for fast customization and deployment


Images/Video


Purchase

https://alva-scripts.com/scripts/7430419


Code is accessible No, protected with FiveM Asset Escrow. Configs are editable.
Subscription-based No
Framework ESX / QBCore auto-detect
Requirements MySQL / oxmysql, oxlib, ESX or QBCore
Support Yes