πŸ’Š [ESX][QB-Core] Drugs Creator - All-In-One In-Game Admin Menu for Drug Harvesting, Crafting, Selling, and Use

I suggest adding the restriction of jobs in the drug fields section as well as laboratories. I am attaching examples of both sections where there is currently a restriction on job in one section and not in the other.


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how do i fix this

Hello Jacksam,

Is it possible for the drugs fields to make it a timer on when the fields are active.
So that you say 10:00PM on 11:00PM out. That you multiple timers can set on one drug field?
This wil make all of the drugs in the server interesting because the drugs fields are not always on and people want to make money.

Is it possible to add an amount of uses on a drug? For example: You can hit a joint more than once and its durability will go down

Please add to the drug creator the ranking system and something that integrates where you can add a red zone to sell only certain drugs in certain areas!

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how can i change the way peds spawn in they just drop on top of me

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Maybe add Drug Sell Timer for Narcos or Pusher. Like the helicopter and boat sell. :smiley:

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You can create your own command code to do that, and then use the docs to use such ped to sell

Hey Jaksam, Love the script!

was just wondering if you were planning on adding any more effects to the script? i love the out of body experience and the car constantly flying towards you, but i’d love to see some more!

Maybe implement the effects used in this? GitHub - meta-hub/fivem-acidtrip: Trip balls in FiveM.
and then more cool visual ones would be great too! :smiley:

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Hi, I love adding effects, especially special ones, let me know if you have cool ideas :wink:

Hi, we love! the script you made, however we seem to struggle with AFK player using Autoclickers or Macros, Is there a possibility you can one day add a Random counter to harvestables, random times for each harvest? Unless already possible and we missed it somewhere.
Other than that awesome script

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If i write some ideas and maybe include some references do you think you could have a go at making them happen?

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Drugscreator big features that I was thinking about that will take drugscreator beyond anything else that can be produced. Ability to choose which drug to sell when carrying multiple drugs, add zones to make drugs be sold in certain areas like southside, Vinewood, beach, paleto, grapeseed, etc. and ability to modify each drug distributing different amount of product instead of all selling between 1-5 each drug can get different distribution amounts. ALSO PLEASE ADD JOB LOCKED DRUGS

Suggestion
Providing the ability to set spawn times of plants. For example, the rarer variant of plant, after harvesting, would spawn in after a time set by the server owner.

Just an idea, i believe it would be a very useful addition.

Thank you.

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Suggestion:
Option for using postgresql.

Drugs Creator 5.9

  • Reworked rewards of sellings, now you can choose if it’s by quantity or metadata (similar to new Jobs Creator update for black money)
  • Fixed crash when choosing item

Note: You must configure again the selling reward for all selling methods

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Any suggestion for special effects guys? :slight_smile:

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that we can choose as the job creator that we want to use if okoktextui and also the ox lib and also that you can set a time to sell drugs to the drug dealer or trafficker and finally that it has to be sold one by one since the way it is is to put the amount and automatically sell

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Please add Drug Sell Timer for Narcos or Pusher. Like the helicopter and boat sell <3

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same problem do you already have a fix or ?