💊 [ESX][QB-Core] Drugs Creator - All-In-One In-Game Admin Menu for Drug Harvesting, Crafting, Selling, and Use

Hello, with the latest update that is possible

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By the way

Update 1.6

  • Added minimum police required to sell in config
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OU their we go!

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Does the police get notified when selling drugs?

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Hello, yes that can be enabled from the config and it works for boat, plane and NPCs selling

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Update 1.7

  • Improved the NPCs that will be used to sell drugs
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Update 2.0

  • Automatic can player carry item function, no more in sv_config.lua
  • Simplified sv_config.lua
  • Added effects to drugs
  • Added to drugs specific laboratories, now you can choose which laboratories can be used for each drug
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Update 2.1

  • Added option to not lose ingredient item when crafting (so you can create recipes with tools that won’t be lost on use)
  • Added 2 new effects to drugs
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Update 3.0

  • NPCs will look at you when selling
  • Added gangster NPCs, if you try to sell drugs to them, they will attack you
  • Added the chance of being robbed when selling to NPCs, you can get your drug back by killing the thief
  • Added the chance that a normal NPCs has a knife and can attack you
  • Added new sell method: narcos. An NPC will appear in a random position and he will change his location each 2 hours (can be changed). Each time the NPC changes location, he will ask for a different drug and different amount
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Update 3.1

  • Added option to drugs “canBeUsed”, so now it will be possible to decide if a drug can be used or not
  • Added perfect recipe item, now you can decide that if the recipe is perfect to give a different item than the normal drug, for example a drug that worth more
  • Added markers for ingredients, can be enabled / disabled in cl_config.lua
  • Added new assuming method: ‘needle’
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Update 3.2

  • Improved NPC selling (sometimes it didn’t work properly)
  • Now it’s possible to define a minimum and maximum price for the drugs
  • Fixed a bug of boat and plane selling
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Update 3.3

  • Fixed that players were able to sell drugs to narcos npc as if was a normal NPC
  • Fixed narcos NPC that used to try attacking the player if provoked
  • Added in sv_config.lua a chance which police gets notified when the player sells drug to narcos (default it’s 0%, so police will never be notified when selling to the narcos, you can change it)
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Update 3.4

  • Fixed NPC for Jobs Creator marker peds
  • Added the possibilty to input the quantity of the ingredients in laboratories, now you can both use the slider or press ENTER to input the amount

Update 3.5

  • Fixed the smoke when crafting that wasn’t lasting enough if the crafting time was long
  • Added random smoke colors
  • Now it’s not possible to spam the use of drugs, there will be a cooldown of 5 seconds to prevent players from spamming it

Update 3.6

  • Added discord logs
  • Added logs for ingredients harvesting
  • Added logs for drugs crafting
  • Added logs for plane and boat selling
  • Added logs for NPCs selling
  • Added logs for narcos selling
    (Logs can be split into several webhooks)
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Would it be possible to add a set limit of drugs that can be sold per restart? So once they reach say 200 drugs sold to NPCs, they can’t sell anymore until a server restart?

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Yes that’s a good idea

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Nice job :smiley:

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Thank you very much

Hello,

can I create drug labs anywhere? Can I harvest weed? Are there images for drugs included?