Esx_policejob armoury

How to set up weapons depending on the rank? Please help

Look at the config

If you are using the new Police job you need to refer to the old police job and use that code.

Here is a snip of what i have used.

Blockquotecaptain = {
{ weapon = ‘WEAPON_COMBATPISTOL’, components = { 0, 0, 1000, 4000, nil }, price = 10000 },
{ weapon = ‘WEAPON_NIGHTSTICK’, price = 0 },
{ weapon = ‘WEAPON_STUNGUN’, price = 1500 },
{ weapon = ‘WEAPON_FLASHLIGHT’, price = 80 },
{ weapon = ‘WEAPON_CARBINERIFLE’, components = { 0, 0, 0, 0, 0, 0, 0, nil }, price = 80 },
{ weapon = ‘WEAPON_FLARE’, price = 80 },
{ weapon = ‘WEAPON_FIREEXTINGUISHER’, price = 80 }
},

Why would you need to refer to the old police job? new one has that set up already.